I have actually gotten it work now. The following links are nice: http://developer.valvesoftware.com/wiki/Compiling_under_VS2005 and the chat bear link
Make sure you also have the Platform SDK and December 2005 DirectX SDK. Cheers, Aditya On 4/7/06, Jon Day <[EMAIL PROTECTED]> wrote: > I remember reading that article back in the day, and that's actually one of > the reasons I didn't worry too much when I upgraded to VS2005. > > When it didn't work out that way, I just figured it would all be fine soon > after. Obviously, soon after didn't mean within a few weeks or a couple of > months, but hopefully it at least meant mid-2006...or even better, April > 2006. > > trepid_jon > > > ----- Original Message ----- > From: "Teddy" <[EMAIL PROTECTED]> > To: <hlcoders@list.valvesoftware.com> > Sent: Friday, April 07, 2006 12:50 AM > Subject: Re: [hlcoders] Are we ever going to get an update for VS2005? > > > >I was also expecting a SDK code update back in october, because the > > engine update at that time broke Dystopia (along with alot of other > > mods), but alas we had to do some hasty workarounds of our own. I > > can't quite believe it's been 10 months since the last SDK code > > update, especially given the number of issues in the current build. > > > > Back in Novemember I was presenting at the Australian Microsoft > > Tech-Ed on "Developing atop Half-Life 2 with Microsoft Visual C++ 2005 > > Express Edition", I remember telling people at the presentation that a > > patch to make the SDK work with VS 2005 Express would be out "very > > soon", there was even a press announcement; > > http://www.microsoft.com/presspass/press/2005/aug05/08-31ValveCPlusPlusPR.mspx > > > > Now i feel like a total ass for lying to all those people :/ > > > > On 4/7/06, Jason Houston <[EMAIL PROTECTED]> wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> I was expecting a SDK update when DOD:S came. Right now it's been a good > >> 11 > >> months since we had an update to the source code. I want this update so I > >> can put the BG2 code in it and see if it fixes a few problems we have > >> with > >> the current sdk. > >> > >> > >> -- > >> Draco > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- http://www.pixelfaction.com AIM:ApeWithABrain _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders