Yes that's what I suspected either - As I've explained in my first mail, I've update tried updating the dedicated server using the HLDSUpdateTool, but maybe I did that wrong? Here's the command line Im using:
HldsUpdateTool.exe -command update -game hl2mp This is a mod based on the hl2mp code. When I ran it, it said everything was up to date already (which is suspicious since you've said there's been an update recently). Is it the wrong command or do I need to update something else? Maybe there's a new version of the updater too?
From: [EMAIL PROTECTED] Reply-To: hlcoders@list.valvesoftware.com To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Server uses different classe tables Date: Sun, 11 Jun 2006 16:45:42 -0500 The last srcds update was not backwards-compatible. Make sure you've updated or you will get this error. This isn't the first srcds update that has had this bug/feature - it happened a couple months back as well. At 2006/06/11 04:33 PM, Garry Newman wrote: >The different class tables doesn't nessisarily mean that the dlls >weren't compiled at the same time.. you could have just messed up the >send/recv tables. It usually happens when the server is trying to send >something and the client doesn't have a variable ready for it.. (their >tables don't match). > >It's weird that it's only happening on a dedicated server but I heard >something from Krenzo (empires mod) a while back.. he was in the same >situation except the class tables didn't match only when they tried to >record demos. > >Weird. Is it just linux dedicated server or windows too? > > >On 6/11/06, William Ravaine <[EMAIL PROTECTED]> wrote: >>Yes that's the first thing Ive done. We also use SVN to keep our version in >>sync, but just to be sure Ive uploaded a zip file holding the server & >>client dll from my computer directly to our remote server, so the server & >>client dlls are definately the same on both ends of the wire. I wished it >>would have been so simple a fix though :) >> >>Any ideas? Im looking for more detailed information on what's causing this >>error to happen while the DLLs are definately identical on both sides. >> >>>From: "Aaron Schiff" <[EMAIL PROTECTED]> >>>Reply-To: hlcoders@list.valvesoftware.com >>>To: hlcoders@list.valvesoftware.com >>>Subject: Re: [hlcoders] Server uses different classe tables >>>Date: Sun, 11 Jun 2006 15:21:05 -0500 >>> >>>-- >>>[ Picked text/plain from multipart/alternative ] >>>The problem isn't between the client.dll and server.dll >>> >>>It's a difference between the client.dll on the dedicated server and the >>>client.dll in your SourceMods >>> >>>Just overwrite the dedicated server's client.dll with your SourceMods one >>> >>>-- >>>ts2do >>>-- >>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, >>>please visit: >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >> >> >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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