Garry Newman wrote:
I know someone that got UE3 for $500,000.

I woke up in cold sweats when when I borrowed $8000 to buy a car.. so
I can only guess what kind of pressure he's under.

True.  Half-a-million to a million bucks for just the engine license is
one reason why games are so expensive.  When it costs $10+ million to
develop a game and another few million to market the game (TV ads,
magazine ads, etc.) it's no wonder that games cost $50-$60.

Many say that episodic content will help lower this cost and the $20
price point seems like something most gamers would be willing to pay for
5 or so hours of gameplay.

On another note, VALVe, the TF2 teaser kicks ass!  I *LOVE* the art
style that you guys and gals went with for the game.  I can already see
some animated machinema (ala Red vs. Blue) popping up using TF2
characters.  You guys should be thinking about doing a Saturday morning
animated series from TF2 (or at least some episodes for G4TV).

Oh, also.  Portal is awesome.  Can't wait to play it.  :)

--
Jeffrey "botman" Broome

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