Garry Newman wrote:
I know someone that got UE3 for $500,000.
I woke up in cold sweats when when I borrowed $8000 to buy a car.. so
I can only guess what kind of pressure he's under.
True. Half-a-million to a million bucks for just the engine license is
one reason why games are so expensive. When it costs $10+ million to
develop a game and another few million to market the game (TV ads,
magazine ads, etc.) it's no wonder that games cost $50-$60.
Many say that episodic content will help lower this cost and the $20
price point seems like something most gamers would be willing to pay for
5 or so hours of gameplay.
On another note, VALVe, the TF2 teaser kicks ass! I *LOVE* the art
style that you guys and gals went with for the game. I can already see
some animated machinema (ala Red vs. Blue) popping up using TF2
characters. You guys should be thinking about doing a Saturday morning
animated series from TF2 (or at least some episodes for G4TV).
Oh, also. Portal is awesome. Can't wait to play it. :)
--
Jeffrey "botman" Broome
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