Charles Solar wrote:
If I was coding portals as they apear in the video, I would atempt a
'wormhole' type design.  Where the portal actually connects those two walls
in a way so that the player can walk into a portal just like he was walking
through a regular door.


Why would you do all that complicated stuff that would essentially
amount to a teleport anyways, when you can just teleport the player?

--
Jorge "Vino" Rodriguez


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