-- [ Picked text/plain from multipart/alternative ] Content-description: Mail message body
Here's more on the issue: void CEventAction::operator delete( void *pMem ) { g_EntityListPool.Free( pMem ); } CBaseEntityOutput::~CBaseEntityOutput() { CEventAction *ev = m_ActionList; while (ev != NULL) { CEventAction *pNext = ev->m_pNext; delete ev; ev = pNext; } } I'm going to compaire all this against the lastes HL2DM SDK and correct any changes. That should fix the problem *fingers crossed*. On 18 Aug 2006 at 8:41, Oliver Gray wrote: > -- > [ Picked text/plain from multipart/alternative ] > Here's a good start point: > http://developer.valvesoftware.com/wiki/Installing_and_Debugging_the_Source_Code > > On 8/18/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > > How do I run the game off VS 2003? I usually avoid using debuggers. > > > > On 18 Aug 2006 at 8:18, Oliver Gray wrote: > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > Maybe a NULL pointer? Or not using memory correctly when working with > > char* > > > type objects? One way to look into this is to run the game off VS 2003 > > in > > > debug mode and view the call stack when the game crashes. That way you > > can > > > see what caused the problem. If you need help seeing the call stack, > > write > > > back here. > > > > > > On 8/18/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > > > > > > I have no idea what I have done; to be honest I don't recall changing > > > > anying significant last > > > > night. > > > > > > > > However now all of a sudden my game is crashing wherever I shoot at an > > > > exploding barrel > > > > and I get some of those debug dialogs saying something about the > > > > mempool.cpp. > > > > > > > > I have absolutly no idea what could be causing this; does anyone else? > > > > > > > > Thanks; > > > > Yanii > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders