where do you copy the dlls?

On 11/5/06, Christoph Neuwirth <[EMAIL PROTECTED]> wrote:
yes i did use create a new mod with source sdk over steamtools.

i know i dont have to copy them but sometimes they dont copy sometimes they
do so i copy them manually.

do i need some kind of update for msvc++ 2003 in order to compile hl2 sdk
correctly?

its multiplayer but sometimes it behaves like singleplayer. when i close the
mod with quit it sometimes ask me if i wanna save my progress i´ve so far.

greetz

----- Original Message -----
From: "Nick" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Sunday, November 05, 2006 8:39 PM
Subject: [hlcoders] Re: [hlcoders] Mod doesn´t load its own dlls


Is this single or multiplayer? You should not have to copy your DLL
manually. It should be 100% automatic if you created a new mod.

Did you "create a new mod" using the hl2sdk?

On 11/5/06, Christoph Neuwirth <[EMAIL PROTECTED]> wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Hello
>
> I´ve just switched from hl1 to hl2 coding and now i´ve a little problem.
>
> As the topic says, my mod doesn´t load its own dlls. It only loads the
> default hl2 dlls.
>
> I use msvc++ 2003, I compile in release mode and i copy my dlls into the
> bin folder manually.
>
> I also created a new mod to see if the code i changed is the reason why it
> doesn´t load it but also with the new mod its not working.
>
> If you need more Informations, just tell.
>
> Thx in advance
> --
>
>
>
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