--
[ Picked text/plain from multipart/alternative ]
I believe that is the exact command that is blocked by this cvar (
engine->ClientCommand( blahblah ) ).

On 11/18/06, Nick <[EMAIL PROTECTED]> wrote:
>
> Can you list which exploits which need to be fixed?
>
>
> This question was asked earlier and I could not find a clear answer:
> Does this update break
>
> engine->ClientCommand( blahblah )
>
> when done from server side dll?
>
> On 11/18/06, Paul Peloski <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > (re: a) Obviously when Valve is attempting to fix a problem they are
> going
> > to have to break compatibility with plugins/mods that rely on that
> problem
> > behavior. Using this behavior as a workaround for client cvar exploits
> is
> > bad because it has the effect of hiding the exploits when they need to
> be
> > exposed and fixed.
> >
> > (re: b) cvars are already (or should be) divided into client and server,
> > ranged to acceptable limits and in the extreme case marked FCVAR_CHEAT
> if
> > they need to be set to a certain value for fair play. Adding further
> > designation (like FCVAR_CLIENTPROTECT), or "making lists" breaks
> > compatibility and masks exploits.
> >
> > (re: d) I agree it would be nice if Valve told us more about what's
> coming
> > up, it might even be useful to them since our discussion might bring to
> > light ... Nah, they're smarter than us, it's their product, and they can
> > make competent decisions without us.
> >
> > Regards,
> >
> > Paul
> >
> > On 11/17/06, David Anderson <[EMAIL PROTECTED]> wrote:
> > >
> > > I think you're missing a few of the important points.  Yes, it's
> > > important to have this feature, but:
> > >
> > > a) It broke binary and source level backwards compatibility.  That's a
> > > big no-no.
> > > b) It restricts all commands, which is unnecessary.  A better solution
> > > would be to flag the commands which need to be protected, or to flag
> > > things registered in the client.  This would plugins continue to
> > > register and trigger their own commands, preserving compatibility.
> > > c) It defaults to on, which going back to a), breaks expected
> > > functionality.
> > > d) Going back to a) again, for an update like this, forewarning would
> be
> > > nice.
> > >
> > > Those are the issues I have with it, at least.
> > >
> > >     ~dvander
> > >     http://www.bailopan.net/
> > >
> > > Benjamin Davison wrote:
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > Yeah I love it when some 14 year old server admin fucks with my
> settings
> > > and
> > > > sets my fire command to a suicide command.
> > > >
> > > > This is a good console command that was loooong overdue.
> > > >
> > > > On 11/18/06, Paul Peloski <[EMAIL PROTECTED]> wrote:
> > > >> --
> > > >> [ Picked text/plain from multipart/alternative ]
> > > >> I don't think cl_restrict_server_commands is a mistake or bug. If
> there
> > > >> are
> > > >> exploitable client cvars that need to be monitored by a server
> plugin,
> > > >> those
> > > >> exploits need to be fixed. Officially supported fixes (not Mani-mod
> > > client
> > > >> cvar enforcement) carry the benefit of games that are harder to
> exploit
> > > >> out
> > > >> of the box, and we don't have to worry about malicious server
> admins
> > > >> having
> > > >> unwanted access to client settings.
> > > >>
> > > >> Think of a web-page that has the ability to change your web browser
> > > >> settings. It might be nice for a web designer to stick his site in
> your
> > > >> bookmarks or make sure you don't set your font size too large and
> break
> > > >> his
> > > >> layout, but, it's your web browser and your browsing preferences
> > > shouldn't
> > > >> have anything to do with the web-page author.
> > > >>
> > > >> I wouldn't address Valve like morons or cowards, it's impolite.
> Your
> > > point
> > > >> has some merit but the new cvar is hardly an outrage: why can't
> admins
> > > >> just
> > > >> use Mani-mod to kick/warn users who set their rate too high,
> instead of
> > > >> setting the rate for them?
> > > >>
> > > >> Regards,
> > > >>
> > > >> Paul
> > > >>
> > > >> On 11/17/06, Frazer <[EMAIL PROTECTED]> wrote:
> > > >>> For those who may not be following other forums - check this
> thread
> > > out
> > > >> on
> > > >>> the mani forum.
> > > >>>
> > > >>>
> > > >>>
> > > >>
> > >
> http://www.mani-admin-plugin.com/index.php?option=com_smf&Itemid=26&topic=33
> > > >>> 03.15
> > > >>>
> > > >>>
> > > >>> The growing consensus seems to be in favour of a mani mod update
> that
> > > >>> kicks
> > > >>> players with the default setting, which was applied for them
> courtesy
> > > of
> > > >>> Valve.  Posts in this forum seem to be landing on deaf ears - but
> I
> > > >>> suspect
> > > >>> that if this little movement picks up momentum - then its really
> going
> > > >> to
> > > >>> get ugly fast.
> > > >>>
> > > >>> Valve:  realize and admit the mistake and fix it.  Admins are NOT
> your
> > > >>> enemy
> > > >>> - not yet, at least.   If this auto-kicking thing takes hold, then
> > > your
> > > >>> PAYING customers are going to feel it.
> > > >>>
> > > >>> And one more thing Valve - have the balls and courtesy to respond
> to
> > > the
> > > >>> concerns being expressed here.
> > > >>>
> > > >>>
> > > >>>
> > > >>> _______________________________________________
> > > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >>> please visit:
> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >>>
> > > >>>
> > > >> --
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >>
> > > >>
> > > >
> > > >
> > > > --
> > > > - Benjamin Davison
> > > > --
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
--

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