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Hello, I am currently trying to make a VGUI interface in HL1. I have some
issues, because the VGUI menu is just a template and I want to change some
things on it every time it is opened. The biggest problem I have is related
with the ActionSignals, because it looks like you can add them to controls,
but you can't delete them (so, if in a map the button X in the menu needs to
send the server command Y, and I move to the next map, in which the server
command sent by that button is Z, the client dll sends commands Y and Z).

It looks like VGUI in HL1 isn't finished at all, so maybe the things I want
to do are almost impossible to perform, but I would thank some help with
this thing, especially in the way to destroy VGUI controls and recreate
them, or the strange way CMenuPanel::Open works (it looks like it doesn't
really "close" the panel, just hides it).

Thank you for your time.
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