Hey! I have a full screen effect (motion blur) when you are in the pPlayer(isSprinting).
However, when ever you pickup a world object with +use the motion blur spritning is enabled and it seems to be there is a test case for checking if you are sprinting when picking up an object. What i would like to do is disable the test case. I have done a full grep on the sdk and cant seem to find where the test case is called. The player in this game is going to be able to sprint if they have hold of something or not anyway, so i dont mind if i destroy the hole 'player cant sprint while holding crate' check test case to get rid of this bug. Thanks guys Adam -------- Nigredo Studios http://www.nigredostudios.com __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders