I was looking at some of the special f/x code for things such as blood and I
noticed when they created a particle emitter by invoking
CBloodSprayEmitter::Create ("bloodpuff");

they never explicitly call the CBloodSprayEmitter::Release.
So , I'm wondering do the particle emitters get released automatically? and
if so, under what conditions? (e.g. when they stop emitting particles after
a certain amount of time?).


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