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I think going open source or making an open source mod is a great idea, it
shows us SDK n00bs how to get stuff done, yeah there's always the problem
with people just copying your code but it can be nice for the learning
experience.

I hope to hear more about open source mods in the future.

On 1/6/07, Matt Stafford <[EMAIL PROTECTED]> wrote:
>
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> Open Source mods are fine, because all you'll be showing that other people
> don't have access to will be what you've written. I know NimMod has
> already
> gone open source with no issues
>
> On 1/7/07, Nikolaos Tzimoulis <[EMAIL PROTECTED]> wrote:
> >
> > Hello,
> >
> > I'm thinking of starting an open source mod for Source. Can someone
> > please inform me about Valve's policy on the matter? I'd imagine that
> > I'm not supposed to put up the source code like that, but I think it
> > could work well with just diff files, right?
> >
> > I'm looking forward for an answer. :)
> >
> > Nicholas
> >
> > ----------------------------------------------------------------
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> >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
>
>
> --
> Matt Stafford (Wraiyth)
> http://wraiyth.freesuperhost.com
> NightFall HL2 Mod - http://nightfall.nigredostudios.com
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>
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SteveUK
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