From what I gather by reading a rather outdated version of vector.h, you can call Negate() to invert an existing vector; or, if you don't #define VECTOR_NO_SLOW_OPERATIONS, you can create a new negated vector by calling {v2 = -v1;} (the canonical negation operator.)
To be sure, just check public/vector.h. ~~ Ondra Jay C. wrote:
Hey, Anyone know the quickest way to inverse a Vector? I tried x,y and z *= -1 but that wasn't correct. Thanks in advance. Jay
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