On Sunday 25 February 2007 10:08 pm, Jared Combs wrote: > Has anyone else noticed this behavior, and more importantly, has anyone > found a possible solution? I'd be very unhappy if I had to code my own > sound emitter system from scratch if I want properly spatialized sound. --
Congrats, you're now the second guy I know of who found this problem. Dan was the first: http://www.mail-archive.com/hlcoders%40list.valvesoftware.com/msg16953.html -John Sheu _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders