Hi Ben- Are you on SP1 of VS 2005? If not then I suggest you install it since I saw this in the SP1 release notes:
Debugging on 64-Bit Windows installations: Visual Studio 2005 SP1 contains several debugger fixes that work when you debug 32-bit applications on 64-bit Windows installations. Only a subset of these fixes work when you debug 64-bit applications on 64-bit installations. This is because Visual Studio 2005 SP1 does not change many of the 64-bit debugging components. If this problem doesn't exist run running VS 2005 under other versions of Windows then I'd say that the issue has to be a general problem involving VS 2005, 32-bit apps, and 64-bit Vista. Steam runs OK for you under 64-bit Vista outside of this problem with the debugger, right? -Mike -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett Sent: Saturday, July 07, 2007 1:17 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] Crashing on Debug Also, one thing I can add is that I can attach to the hl2.exe process once a game has been created (in a map)... but cannot until that happens. Otherwise steam.exe will crash. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony "omega" Sergi Sent: Saturday, July 07, 2007 2:30 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Crashing on Debug -- [ Picked text/plain from multipart/alternative ] you added -allowdebug on your command line from the debugger? On 7/7/07, Ben Everett <[EMAIL PROTECTED]> wrote: > > 1) Well aware of this. > > 2) This doesn't work, still crashing. > > 3) This I know, but running in Release mode doesn't do much help when I'm > trying to set breakpoints :) > > The main thing to note is that this only started happening when I upgraded > to Vista x64. Valve: Is there a known issue with Steam and Vista x64? Or > could it be perhaps that there still isn't full-fledged support for Vista > and VS2005? > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Oliver > Sent: Thursday, July 05, 2007 9:31 AM > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] Crashing on Debug > > -- > [ Picked text/plain from multipart/alternative ] > You may already know this, but here are some things to consider: > > 1) With Visual Studio, you can build in Debug or Release mode. If you > build > in Debug mode and then try to run the game through Steam, it will not > launch > the game. Instead, you must launch the game via Visual Studio. (See next > point for work-around). > > 2) If you want to build in Debug mode and run from Steam, you need to add > the flag: -allowdebug > > 3) If you build in Release mode, you can run from Steam or Visual Studio > as > normal. > > Point 1 may be the case for you. > > On 7/5/07, Tom Leighton <[EMAIL PROTECTED]> wrote: > > > > Add > > > > -allowdebug > > > > to your command line... You're missing it and usually that crashes me :) > > > > > > Ben Everett wrote: > > > It ran fine until I swapped over to Vista x64, and that is when the > > issue > > > started. The other programmer on the project has no problem at all on > > > Windows XP. > > > > > > As far as the DLL it is crashing on when it's trying to load, as > > stated... > > > it's Steam.exe that crashes. And this is before HL2.exe is even > > launched. I > > > do have an MDMP of the crash. > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Hyperjag 3 > > > Sent: Wednesday, July 04, 2007 8:28 PM > > > To: hlcoders@list.valvesoftware.com > > > Subject: RE: [hlcoders] Crashing on Debug > > > > > > I think there has always been a problem launching a mod to debug > > directly > > > through hl2.exe since mods started being based on the source sdk base > > > instead of hl2/hl2dm. I found a way around it on the wiki, and that > is > > to > > > use steam.exe to -applaunch 215 with the -game as your mod, then > > manually > > > attach the visual studio debugger to hl2.exe once it starts. Working > > > directory is still set to source sdk base. In the debugging > properties, > > I > > > have command set to "e:\program files\valve\steam\steam.exe", and > > arguments > > > set to "-applaunch 215 -dev -insecure -game "e:\program > > > files\valve\steam\steamapps\SourceMods\Obsidiandev" -allowdebug %1 %2 > %3 > > %4 > > > %5 %6 %7 %8 %9" > > > > > > > > > > > >> From: "Ben Everett" <[EMAIL PROTECTED]> > > >> Reply-To: hlcoders@list.valvesoftware.com > > >> To: <hlcoders@list.valvesoftware.com> > > >> Subject: [hlcoders] Crashing on Debug > > >> Date: Wed, 4 Jul 2007 19:07:46 -0500 > > >> > > >> This is a multipart message in MIME format. > > >> -- > > >> [ Picked text/plain from multipart/alternative ] > > >> Steam.exe is crashing whenever I attempt to debug our modification, > > it's > > >> before hl2.exe even launches. > > >> > > >> > > >> > > >> I'm launching source sdk base\hl2.exe with the working directory set > to > > >> source sdk base. Command line arguments are: -dev -windowed -sw -game > > >> "c:\games\steam\steamapps\SourceMods\Forsaken" -insecure > > >> > > >> > > >> > > >> This is under VS2005, Vista x64. Any suggestions guys? > > >> > > >> -- > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > > > > > _________________________________________________________________ > > > http://liveearth.msn.com > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > __________ NOD32 2379 (20070704) Information __________ > > > > > > This message was checked by NOD32 antivirus system. > > > http://www.eset.com > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > __________ NOD32 2379 (20070704) Information __________ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________ NOD32 2383 (20070706) Information __________ This message was checked by NOD32 antivirus system. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders