-- [ Picked text/plain from multipart/alternative ] CONTEXT: In our mod, users create event-driven worlds. Events exist such as InRadius15 (i.e. for object O, when any object is in 15 units, the InRadius15 event is triggered).
PROBLEM: The code to hook these events is not as optimized as we would prefer. On maps where a large number of objects have code for their InRadiusXX events, there is a noticeable 'chug' effect with each think tick. QUESTION: Is UTIL_EntitiesInSphere(...) the quickest way to get a list of entities within a particular radius of a vector? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders