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Ah great idea, I'll give that a shot.

Thanks.

On 7/25/07, Jeffrey botman Broome <[EMAIL PROTECTED]> wrote:
>
> Oliver wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Thanks for the good suggestions.  We are only interested in two types of
> > entities.  Is there a way to create a mask that filters out everything
> > except for entities that are class X or class Y?
>
> You could have these entities add themselves to a global linked list
> when they are created and remove themselves when they are destroyed.
>
> Then just loop through your linked list and do the distance calculation
> yourself instead of having the engine iterate through all entities.
>
> --
> Jeffrey "botman" Broome
>
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