--
[ Picked text/plain from multipart/alternative ]
Hope its good enough that I know ;-)

source engine.gcf\Resource\LoadingDialog*.res

There are several there for the *, but I'm guessing
LoadingDialogVAC.res is the most commonly used.

/ProZak


On 21/08/07, Nick <[EMAIL PROTECTED]> wrote:
>
> Garry, would you know what the "res file for the loading dialogue " is
> named, and where it would be located?
>
> On 8/17/07, Garry Newman <[EMAIL PROTECTED]> wrote:
> > I haven't tried this, but wondering if anyone else has..
> >
> > If you edit the res file for the loading dialogue and add a VGUI
> > control that is defined in your code - does it add it and work
> > properly?
> >
> > garry
> >
> > On 8/17/07, Matt Stafford <[EMAIL PROTECTED]> wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > You can re-code a limited amount of the GameUI stuff with some hard
> work.
> > > Personally I've re-done most of the options menu and had a bit of a go
> at
> > > the New Game/Load Game/Save Game menus, but I've yet to look into the
> > > loading dialog. I'd hazard a guess that it'd be a pain in the arse
> though,
> > > but its probably worth looking into
> > >
> > > Matt
> > >
> > > On 8/17/07, Ben 'amogan' K. <[EMAIL PROTECTED]> wrote:
> > > >
> > > > From what I've looked through 'ienginevgui.h' seems to be pretty
> > > > interesting.
> > > > Exposes an interface to very basic panel like PANEL_GAMEUIDLL.
> > > > One might be able to use IEngineVGui's GetPanel( PANEL_GAMEUIDLL )
> > > > function to instantiate a new gameui class to overwrite some gameui
> > > > stuff... not sure though as I haven't investigated any further yet.
> Also
> > > > at this point I'm not sure which functions I'd want to overwrite
> anyway.
> > > > :-P
> > > >
> > > >
> > > > Justin Krenz wrote:
> > > > > Add a new class in the vgui_controls project in the
> /vgui2/controls/
> > > > > directory.  Compiling the project will create a new static
> library.
> > > > >
> > > > > Nick wrote:
> > > > >> HOW?
> > > >
> > > > _______________________________________________
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> > > > please visit:
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> > > >
> > > >
> > >
> > >
> > > --
> > > Matt Stafford (Wraiyth)
> > > http://www.wraiyth.com
> > > NightFall HL2 Mod - http://www.nightfallmod.com
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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> > >
> > >
> >
> > _______________________________________________
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> please visit:
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> >
> >
>
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