I think saying the resulting file would be HUGE is overstating it. You could cover 99% of the cases (a user runs your mod, tweaks the keyboard settings, and enters a game) with a ten mb MP3.
I agree looping it by hand is cheezy, but it seems better than beating your head against a wall trying to figure out how to get a sound to loop indefinitely when users are ever really going to be at the menu for five minutes. Nate On 28/08/07, Nick <[EMAIL PROTECTED]> wrote: > That is probably one of the ugliest things I have ever heard about, > looping by hand over 10 times, lol. > > On 8/28/07, Nate Nichols <[EMAIL PROTECTED]> wrote: > > How long does it need to loop for? Assuming you just want it to not > > go quiet while people are doing normal menu navigation, why don't you > > just loop it by hand ten times with a sound editor and play the longer > > mp3? > > > > Nate > > > > On 28/08/07, Adam Donovan <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > As far as looping sounds with the source engine it is important to note > > > that it does look at set cue markers in a sound file to be able to loop > > > properly, meaning that if you try to loop a sound in game though hammer > > > then you need to know how to set the markers up, cooledit does a good and > > > simple job of this.ad > > > _________________________________________________________________ > > > Invite your mail contacts to join your friends list with Windows Live > > > Spaces. It's easy! > > > http://spaces.live.com/spacesapi.aspx?wx_action=create&wx_url=/friends.aspx&mkt=en-us > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders