It looks just like you run a model through a physics solver and save it as
an animation and that is about it to get the same effect as they have. Don't
know if they have any other fancier features that are used in conjunction.

Chris
----- Original Message -----
From: "Jorge Rodriguez" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Sunday, November 11, 2007 6:32 PM
Subject: Re: [hlcoders] Cinematic Physics?


--
[ Picked text/plain from multipart/alternative ]
Perhaps if Valve made available some documentation and examples on the
format of the files generated by that third-party tool, the community
would
be able to create their own utility for this.

--
Jorge "Vino" Rodriguez
--

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