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I am trying to replace the crowbar animation with a custom player model's
animation.

So far I tried many act_.....

But none of them worked for the crowbar.
As in when the mouse is pressed, the model will play the animation
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//For HL2SP    CB = Crowbar

$sequence CBattack "Attack1" fps 30 snap activity ACT_RANGE_ATTACK1 1

$sequence CBattackswing "Attack1" fps 30 snap activity
ACT_GESTURE_RANGE_ATTACK_SLAM 1

//For HL2MP

$sequence CBattack2 "Attack1" fps 30 snap activity ACT_GESTURE_MELEE_ATTACK1
1

$sequence CBattackswing2 "Attack1" fps 30 snap activity
ACT_GESTURE_MELEE_ATTACK_SWING 1

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It worked for the #HL2_Pistol
which is

$sequence pistolAttack "Attack1" fps 30 snap activity
ACT_GESTURE_RANGE_ATTACK_PISTOL 1
$sequence pistolReload "Attack2" fps 30 snap activity
ACT_GESTURE_RELOAD_PISTOL 1
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