Scratch SDK - prop_physics_multiplayer Barrels and Crates? Thats to do
with something in the game rules/player class to do with collision. The
HL2MP code doesnt have this problem.

Cale Dunlap wrote:
This is a multipart message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
With the beta OBSDK has anybody experienced the player not clipping against
physics props such as barrels and crates? My player just runs straight
through barrels and crates. I’m sure it is probably a simple fix, but I
don’t understand the player collision code well enough to even start to
debug it. Any suggestions?



Thanks in advance.

-Cale


No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.5.516 / Virus Database: 269.20.0/1268 - Release Date: 2/9/2008
11:54 AM

--


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders





_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to