-- [ Picked text/plain from multipart/alternative ] When I turn motion blur off it still jitters and m_vecNetworkOrigin still shows all red in cl_pdump
On Feb 10, 2008 3:08 PM, Akz <[EMAIL PROTECTED]> wrote: > Any news on this issue? I'm getting this too and it is in fact related > to motion blur. As soon as motion blur is disabled the problem goes > away... I don't think the prediction errors with m_vecNetworkOrigin have > anything to do with this. Also tested this in TF2 but it doesn't seem to > happen there. > > Garry Newman wrote: > > >I think the stuttering only happens in listen servers when you're the > >host and is just the motion blur stuttering. I'm pretty sure it > >happens in TF2 too. > > > >garry > > > >On Tue, Feb 5, 2008 at 7:18 PM, Joel R. <[EMAIL PROTECTED]> wrote: > > > > > >>-- > >>[ Picked text/plain from multipart/alternative ] > >>I still haven't figured this out, it seems to happen on Scratch Mod and > >>Multiplayer Mod. When I use cl_pdump 1 to show my data it says that > >>m_vecNetworkOrigin is always out of sync with the server (shows in red) > when > >>I move. I tried upping the prediction tolerance to 100.0f and it still > was > >>incorrect. > >> > >>I'm able to debug fine so it is loading the correct DLLs, but I don't > >>understand how no one else has this problem or notices it. > >> > >>-- > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders