-- [ Picked text/plain from multipart/alternative ] I really don't understand why we need OB to start Source SDK 2007. Sounds really weird to me.
2008/2/11, Tobias Kammersgaard <[EMAIL PROTECTED]>: > > -- > [ Picked text/plain from multipart/alternative ] > Using the AppID 218 gives you a Source SDK Base that uses the Source 2007 > binaries. > There's no going to be two copies o SrcSDK Base in the Tools tab :) > > /ProZak > > > On 11/02/2008, Stephen Micheals <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > for now as it is it will not work correctly unless you have a Orange box > > based game and have your mod use that game as its base.. > > > > with some time soon valve is going to update the rest of the valve > catalog > > (hl2 and hl2dm etc) to use the orange box engine and a source SDK Base > > that > > uses the orange box engine as well, then everything will be more simple. > > > > On Feb 9, 2008 1:00 PM, Janek <[EMAIL PROTECTED]> wrote: > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > I thought that as I was able to dl OB source SDK which is downloading > > hl2 > > > for OB and source base SDK 2 (appID=218 even if it is not working > atm), > > I > > > would have at least ability to start SourceSDK normally including the > > > select > > > box for OB or Ep1. > > > > > > Sounds really weird to me. I thought it was not required to have OB to > > > start > > > new SourceSDK. I'm really surprised. > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ------------------- [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders