keyvalues data objects are deleted when the button objects are destructed: Button::~Button() { if (_actionMessage) { _actionMessage->deleteThis(); } }
On Wed, Apr 23, 2008 at 4:59 AM, Piotr Siódmak <[EMAIL PROTECTED]> wrote: > Take a look at the following code: > > KeyValues* kv = new KeyValues( "myMessage", "p1", 1, "p2", 2 ); > m_pInventoryButtons[i]->SetCommand( kv ); > > Are the KeyValues managed by the panel (deleted when changed or when panel > is deleted) or do I have to take care of deleting them? > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders