hell who cares if its annoying as long as we have access to it.

that and the particle tools.

On Tue, Jun 3, 2008 at 12:24 AM, Matt Stafford <[EMAIL PROTECTED]> wrote:
> You'll have an annoying time trying to get shaders working in OB. It
> involves screwing around with the paths in the Perl scripts and Batch Files,
> and half the time the stuff you're doing probably won't even work. HOPEFULLY
> it will be coming in the next SDK update, coz alot of us have been waiting
> for it

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