hell who cares if its annoying as long as we have access to it. that and the particle tools.
On Tue, Jun 3, 2008 at 12:24 AM, Matt Stafford <[EMAIL PROTECTED]> wrote: > You'll have an annoying time trying to get shaders working in OB. It > involves screwing around with the paths in the Perl scripts and Batch Files, > and half the time the stuff you're doing probably won't even work. HOPEFULLY > it will be coming in the next SDK update, coz alot of us have been waiting > for it _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders