Wouldn't you also need the appropriate client/server libraries that match up
with the version you recorded the demos in?

On Thu, Sep 18, 2008 at 4:24 PM, Nick <[EMAIL PROTECTED]> wrote:

> The only possible solution valve could do for such a thing is a version
> system.
>
> Valve GAME ENGINE demo control interface>
>
> Demoversion1.dll
> Demoversion2.dll
> Demoversion3.dll
> Demoversion4.dll <newest one is added instead of replacing the old one
>
> Every saved demo uses specific version ID that enables it to work with
> the previous Demoversion1.dll.
>
> As long as the "<demo control interface>" remains the same, or keeps
> the same functionality, it should last as long as the engine does.
>
>
> On Thu, Sep 18, 2008 at 9:28 AM, botman <[EMAIL PROTECTED]> wrote:
> > Nick wrote:
> >> A new format that won't have this problem? LOLOL
> >
> > Maybe they're going to store everything in a text file?  XML?  :)
> >
> > --
> > Jeffrey "botman" Broome
> >
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