Yorg Kuijs wrote: > Aight, how best to call it though? > if I call it from ExplodeTouch in my grenade entity then will it work? > or would it need pointers? > I want it to push everything so just calling the function should be enough?
You would need to loop through all the entities that you want to push and call it once for each one. -- Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders