I believe the SDK is missing the script that defines the death notice event. There should be a file <modroot>\resource\modevents.res with a block like this in it:
"modevents" { "player_death" // a game event, name may be 32 charaters long { "userid" "short" // user ID who died "attacker" "short" // user ID who killed "weapon" "string" // weapon name killed used } } That's the whole HL2MP one sans comments so you can either paste that into a text file or extract the original from half-life 2 deathmatch.gcf. On Sat, Feb 28, 2009 at 7:26 PM, Jarno Veuger <h...@mr-green.nl> wrote: > Hi list, > > I just started with modding the Orange Box HL2MP code. Everything works > fine, except for the deathnotices. The deathnotices just simply don't > appear. I haven't changed anything that could interfere with the > deathnotices. > > I've searched the Steam coding forums for it, but couldn't find anything. > > Does anyone had this issue before and/or knows how to solve it? > > Thanks in advance. > > Regards, > Jarno Veuger > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders