The sdk.fgd mistakingly didn't get updated.
As for the all teams are full, yeah if you have teams enabled in template and 
you use an hl2mp map you won't be able to spawn, since hl2mp doesn't use 
info_player_red or info_player_blue.

And.. model browser is screwed? If you're going to report something, actually 
describe the issue, instead of just complaining, thanks.


-Tony

-----Original Message-----
From: hlcoders-boun...@list.valvesoftware.com 
[mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: March-17-09 1:46 AM
To: 'Discussion of Half-Life Programming'
Subject: Re: [hlcoders] Orange Box SDK Beta (Not L4D)

A few more things:

The mute players dialog is stuffed.
"All teams are full", even with 0 players. (on dm_lockdown)
The default FGD has no info_player_blue or info_player_red,
Why is there a liblist.gam in "scripts\" ?


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