There's a small fix for this problem that works for me. Go inside the "buildsdkshaders.bat" and comment the "set SDKBINDIR=" out.
After that open up the "buildshaders.bat" and change the line (73 & 74) from: if not exist "%SDKBINDIR%\shadercompile.exe" goto NoShaderCompile" set ChangeToDir=%SDKBINDIR% to if not exist "%sourcesdk%\bin\orangebox\bin\shadercompile.exe" goto NoShaderCompile set ChangeToDir=%sourcesdk%\bin\orangebox\bin Hope it helps. Thanks Valve and of course Toni for that great SDK! -- Walter Gray wrote : Same problem here. Even with the String::CRC32 package installed, I get the second error. Garrett wrote: > I was messing around trying to compile shaders, and I've come across a couple > of issues. > In updateshaders.pl, psh_prep.pl, copyshaderincfiles.pl, and vsh_prep.pl, > there's a line at the beginning, "use String::CRC32;" that really doesn't > seem to be needed, as well as the couple of lines that actually use that > CRC32 stuff. > updateshaders.pl - lines 244 - 248 > psh_prep.pl - lines 267, 284 > vsh_prep.pl - lines 1025, 1041 > > After getting through that, I ran into some trouble when it actually got to > the part where it runs shadercompile.exe and I got the following output: > > Running distributed shader compilation... > Can't find > "D:\Users\Garrett\Documents\Mods\testmod\src\materialsystem\stdshaders\d:\games\steam\steamapps\accountname\sourcesdk\bin\orangebox\bin\shadercompile.exe > " > Can't find > "D:\Users\Garrett\Documents\Mods\testmod\src\materialsystem\stdshaders\d:\games\steam\steamapps\accountname\sourcesdk\bin\orangebox\bin\shadercompile_dll.dll > " > Can't find > "D:\Users\Garrett\Documents\Mods\testmod\src\materialsystem\stdshaders\d:\games\steam\steamapps\accountname\sourcesdk\bin\orangebox\bin\tier0.dll > " > Can't find > "D:\Users\Garrett\Documents\Mods\testmod\src\materialsystem\stdshaders\d:\games\steam\steamapps\accountname\sourcesdk\bin\orangebox\bin\vstdlib.dll > " > Can't open mysql_wrapper.dll! > > Modifying line 184 in buildshaders.bat to take out the -shaderpath parameter > caused those errors to go away, but then I got an error of "Can't find > \filelist.txt", which I'm assuming is because I took out the -shaderpath. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- This message was sent on behalf of fl...@planet-mtv.de at openSubscriber.com http://www.opensubscriber.com/message/hlcoders@list.valvesoftware.com/11706712.html _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders