Hi,

Does anybody know if it is possible to get hitboxes synchronous with
animations we see client side ?

J.

2009/4/18 Janek <jan...@gmail.com>

> Hi list,
>
> Yesterday I decided to display hitboxes to see where they are "client
> side". I added my code at the end of RenderStart thus ensuring that all
> interpolation (I checked that players are in list of entities to interpolate
> and they are) and simulation are done.
> I thought these hitboxes will perfectly fit with players model but it is
> not true. It is like it doesn't take care of interpolation (confirmed by
> setting cl_interpolate to 0 and cl_interp to 0).
>
> Do any of you know where I have to put my code to display hitboxes which
> are really corresponding to player model I view ?
>
> Thank you in advance for your help.
>
> -------------------
> j...@nek
>



-- 
-------------------
j...@nek
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to