Hi, Does anybody know if it is possible to get hitboxes synchronous with animations we see client side ?
J. 2009/4/18 Janek <jan...@gmail.com> > Hi list, > > Yesterday I decided to display hitboxes to see where they are "client > side". I added my code at the end of RenderStart thus ensuring that all > interpolation (I checked that players are in list of entities to interpolate > and they are) and simulation are done. > I thought these hitboxes will perfectly fit with players model but it is > not true. It is like it doesn't take care of interpolation (confirmed by > setting cl_interpolate to 0 and cl_interp to 0). > > Do any of you know where I have to put my code to display hitboxes which > are really corresponding to player model I view ? > > Thank you in advance for your help. > > ------------------- > j...@nek > -- ------------------- j...@nek _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders