Valve may release 64 bit binaries and server and client code to go along with that eventually, but it raises a lot of problems with mod compatibility. If you make a 32bit mod at least everyone can use it.
Skidz (Ryan) On 1-Jun-09, at 7:00, KLIMaka <beast...@yandex.ru> wrote: > Already happened )) Look into SteamApps directory, and you can find > "source engine 64-bit.gcf". However, I do not know how to make it > work )) > >> You cant change an executable's architecture by using a startup >> argument. It >> would need to be recompiled. >> I've never tried to have a 64-bit dynamicly linked dll (client/ >> server.dll) >> linked with a 32bit exe, so I don't know if it would even work (I >> assume it >> wouldnt as dlls share memory space with the exe, and as 64bit uses >> longer >> pointers it might conflict). >> I don't think valve ever released 64bit client binaries, I think >> when there >> was some talk about valve doing 64bit it was just for srcds only. >> >> Olly >> >> 2009/6/1 Aj Collins <gamerzwo...@gmail.com> >> >>> You could also try putting "-64bit" in the launch options. >>> >>> On Mon, Jun 1, 2009 at 8:45 AM, Aj Collins <gamerzwo...@gmail.com> >>> wrote: >>>> I haven't seen anything for doing 64bit so I'm not quite sure. >>>> I'd try >>>> making app ID 201 the app ID in the info.txt file. I don't >>>> believe the >>> 64bit >>>> version of Source ever got updated outside of a couple of small >>>> patches. >>>> >>>> >>>> On Mon, Jun 1, 2009 at 8:33 AM, Alexander Hirsch <1ze...@googlemail.com >>>> wrote: >>>>> You might need a 64-bit hl2.exe for that. "might" because I >>>>> don't know >>>>> that >>>>> much about the different platforms.Try it out if you want them? :) >>>>> >>>>> On Mon, Jun 1, 2009 at 8:10 AM, Yaakov Smith <m4ngr...@gmail.com> >>> wrote: >>>>>> If I wanted to create 64-bit binaries for a mod, is there >>>>>> anything >>>>> special >>>>> I >>>>>> would need to do? >>>>>> >>>>>> (Just curious here.) >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, >>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> -- >> Sent from Olly's SEGA Game Gear >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders