Yes, but the functions of the base_playeranimstate.cpp are used nowhere in the 
whole rest of the source-code. How are the animations calculated in the 
standart Half-Life² Multiplayer?


-------- Original-Nachricht --------
> Datum: Fri, 12 Jun 2009 00:01:48 +0900
> Von: Minh <minh...@telus.net>
> An: Discussion of Half-Life Programming <hlcoders@list.valvesoftware.com>
> Betreff: Re: [hlcoders] HL-MP Third Person Mod

> look at
> base_playeranimstate.cpp
> or
> sdk_playeranimstate.cpp
> 
> More specifically, you want to look at
> CalcMainActivity()
> 
> That function decides which animations to play based on certain
> conditions.
> Be warned, it is quite confusing.
> 
> 
> 
> Christian Rieß wrote:
> > Hm, I can only find those commands in the in_main.cpp. But I can't find
> a piece of code, where it is checked, if a certain key is pressed an then a
> certain animation is played or a certain action is triggered.
> > For example, I can't find the code which controls the player movement
> and the corresponding animation.
> >
> > -------- Original-Nachricht --------
> >   
> >> Datum: Thu, 11 Jun 2009 15:00:19 +0100
> >> Von: Olly <oli...@gmail.com>
> >> An: Discussion of Half-Life Programming
> <hlcoders@list.valvesoftware.com>
> >> Betreff: Re: [hlcoders] HL-MP Third Person Mod
> >>     
> >
> >   
> >> Do a search for either "+forward", "+left", "+right"
> >>
> >> 2009/6/11 "Christian Rieß" <e-mc2_ch...@gmx.de>
> >>
> >>     
> >>> Hello,
> >>>
> >>> I am (still) working with my team on a Third Person Multiplayer Mod.
> At
> >>>       
> >> the
> >>     
> >>> moment I have the following problem: I don't know how the Input-Keys
> are
> >>> Mapped to a certain action. I want to have a set of walking
> animations,
> >>>       
> >> that
> >>     
> >>> do not blend and go only in 4 directions. So I want to connect the
> >>>       
> >> action,
> >>     
> >>> that the player walks left or right with the left/right walk animation
> >>>       
> >> of my
> >>     
> >>> player model.
> >>> But I can't find the parts of code, where this could be changed.
> >>> Any Idea what I am talking about or even how my problem can be solved?
> >>>
> >>>     Greets
> >>>
> >>>          Christian
> >>> --
> >>> GMX FreeDSL Komplettanschluss mit DSL 6.000 Flatrate und
> >>>       
> >> Telefonanschluss
> >>     
> >>> für nur 17,95 Euro/mtl.!* http://portal.gmx.net/de/go/dsl02
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>       
> >> -- 
> >> Sent from Olly's SEGA Game Gear
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
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> >>
> >>     
> >
> >   
> 
> _______________________________________________
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