No. Bare minimum only. Michael Corsaro wrote: > Oooh, fancy. If possible could you implement a option dialog like in the > base SDK Multiplayer setup (options to choose if you want postprocessing > effects, etc )? > > On Sun, Oct 25, 2009 at 9:50 AM, Tom Edwards <[email protected]>wrote: > > >> Thanks. I did all the fixes required to get 2008 compiles working, >> including changing the excluded libraries (libcmtd and all that), which >> could upset something. >> >> Jonas 'Sortie' Termansen wrote: >> >>> Nice! I used notepad to change a few settings in the .sln and .vcproj >>> files and make -2005 versions that can be opened with VS2005. I didn't >>> test if they compile correctly - but unless Tom did any nasty setting >>> fixes in his -2008 versions, it should work fine. My version contains >>> both the 2005 and 2008 solution files. >>> >>> http://www.maxsi.dk/upload/data/sortie/sdk_skeleton_b1_2005.zip >>> >>> Tom Edwards wrote: >>> >>> >>>> I've made a minimum implementation of the SDK. Its purpose is to split >>>> >> what's required to compile and run away from the non-essential code that >> Valve has added to even the scratch SDK. It's a great place to start if >> you're working on a TC. >> >>>> http://steamreview.org/external/vdc/sdk_skeleton_b1.zip >>>> >>>> This is a test release that I'd be grateful for your feedback on. I'm >>>> >> particularly interested to hear from anyone using VS2008, since I only have >> VCE. If anyone would be kind enough to backport the projects to VS2005 I >> would be very grateful for that too. :-) >> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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