I believe this data is largely irrelevant. I'm pretty sure this 5% is, more
specifically, users whose video cards support DX8 at most - i.e., people who
don't support DX9 at all. However, many people whose video cards do support
DX9 - like me - still run games under DX8 simply because it's much faster.

On Fri, May 7, 2010 at 5:22 PM, Olly <[email protected]> wrote:

> Nope, only ~5% of steam users (that took part) still use DX8.
>
> http://store.steampowered.com/hwsurvey
>
> On 7 May 2010 15:57, Ryan Sheffer <[email protected]> wrote:
>
> > A lot of dx8 users still.
> >
> > ~Ryan
> >
> > On May 7, 2010, at 6:19 AM, Marek Sieradzki
> > <[email protected]> wrote:
> >
> > > On Fri, May 7, 2010 at 1:16 PM, Christopher Fortner <[email protected]>
> > > wrote:
> > >> Im trying to track down the problem, so far ive reached the psa.exe,
> > >> wich gets called in the psh_prep.pl,
> > >> this file executes the following command:
> > >>
> > >> ..\..\dx9sdk\utilities\psa /Foshader0.o /nologo
> > >> SDK_emissive_scroll_blended_pass_dx8_ps11.psh > NIL
> > >>
> > >> wich makes psa.exe output the following error:
> > >>
> > >> assembly failed; no code produced
> > >>
> > >> Im unsure how to display debugging information about this process,
> > >> any
> > >> ideas about this error?
> > >> Google isnt showing any results regarding it.
> > >>
> > > Come on. Who cares about DX8 and .psh/.vsh? Just use DX9 and SM 2.0
> > > or higher.
> > >
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