That's simply not true, there's a huge difference between DX8 and DX9
performance that's not related to quality settings in any way, at least in
TF2. On my home PC which uses an X1300, I've noticed at least a 10 FPS
difference between the two DX levels with the exact same quality settings in
TF2. I don't know what makes it so much more expensive to render, but I'm
guessing it has to do with the Phong shader since turning down shader
settings improves my framerates quite a bit under DX9 (though they still
never reach DX8 rates).

On Fri, May 7, 2010 at 8:59 PM, Tom Edwards <[email protected]>wrote:

> That's largely because of the lower video settings it enforces. You
> could get the same performance under DX9 if you applied the relevant
> cvars from dxconfig.cfg.
>
> On 07/05/2010 4:42, jetscope wrote:
> > I believe this data is largely irrelevant. I'm pretty sure this 5% is,
> more
> > specifically, users whose video cards support DX8 at most - i.e., people
> who
> > don't support DX9 at all. However, many people whose video cards do
> support
> > DX9 - like me - still run games under DX8 simply because it's much
> faster.
> >
> > On Fri, May 7, 2010 at 5:22 PM, Olly<[email protected]>  wrote:
> >
> >
> >> Nope, only ~5% of steam users (that took part) still use DX8.
> >>
> >> http://store.steampowered.com/hwsurvey
> >>
> >> On 7 May 2010 15:57, Ryan Sheffer<[email protected]>  wrote:
> >>
> >>
> >>> A lot of dx8 users still.
> >>>
> >>> ~Ryan
> >>>
> >>> On May 7, 2010, at 6:19 AM, Marek Sieradzki
> >>> <[email protected]>  wrote:
> >>>
> >>>
> >>>> On Fri, May 7, 2010 at 1:16 PM, Christopher Fortner<[email protected]>
> >>>> wrote:
> >>>>
> >>>>> Im trying to track down the problem, so far ive reached the psa.exe,
> >>>>> wich gets called in the psh_prep.pl,
> >>>>> this file executes the following command:
> >>>>>
> >>>>> ..\..\dx9sdk\utilities\psa /Foshader0.o /nologo
> >>>>> SDK_emissive_scroll_blended_pass_dx8_ps11.psh>  NIL
> >>>>>
> >>>>> wich makes psa.exe output the following error:
> >>>>>
> >>>>> assembly failed; no code produced
> >>>>>
> >>>>> Im unsure how to display debugging information about this process,
> >>>>> any
> >>>>> ideas about this error?
> >>>>> Google isnt showing any results regarding it.
> >>>>>
> >>>>>
> >>>> Come on. Who cares about DX8 and .psh/.vsh? Just use DX9 and SM 2.0
> >>>> or higher.
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives, please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to