Seeing reports of Grid not showing up on 2009 engine Ep2. Works fine for TF2 still...
Would appreciate my 2d lines back. :) On Tue, May 11, 2010 at 5:06 PM, Ryan Sheffer <[email protected]> wrote: > Interesting portal being part of the 2009. I guess because of the new > achievements and such, the binaries were updated with the new compile. > > On Tue, May 11, 2010 at 3:47 PM, Saul Rennison <[email protected]>wrote: > >> Would you mind fixing: >> http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes, too? >> It's >> locked for us mortal beings ;) >> >> Thanks, >> - Saul. >> >> >> On 11 May 2010 23:30, Mike Durand <[email protected]> wrote: >> >> > Yes. Thanks! >> > >> > -----Original Message----- >> > From: [email protected] [mailto: >> > [email protected]] On Behalf Of Harry Jeffery >> > Sent: Tuesday, May 11, 2010 3:16 PM >> > To: Discussion of Half-Life Programming >> > Subject: Re: [hlcoders] SDK Update 5/11/2009 >> > >> > You have Episode 1 listed twice. Is the entry in 2007 supposed to be >> > Episode 2? >> > >> > Also, thanks for the news and the update. >> > >> > On 11 May 2010 22:56, Saul Rennison <[email protected]> wrote: >> > > Thanks for the clarification Mike, I understand you're going through a >> > tough >> > > time with all the Mac updates :) >> > > >> > > Thanks, >> > > - Saul. >> > > >> > > >> > > On 11 May 2010 22:52, Mike Durand <[email protected]> wrote: >> > > >> > >> Hi All- >> > >> >> > >> We are updating the SDK later today to address the issues with using >> > Hammer >> > >> and Model Viewer with games built with the 2007 release of Source. >> Here >> > are >> > >> the release notes: >> > >> >> > >> ==Source SDK Update== >> > >> >> > >> The Source SDK was updated today to fix tool problems for some games >> and >> > >> mods. We are sorry for the disruption to your work that the SDK issues >> > may >> > >> have caused for the past week. Thanks very much for your patience. >> > >> >> > >> =SDK Launcher= >> > >> >> > >> The terminology for Engine Version has changed and now maps to the >> year >> > of >> > >> release rather than to particular products. Here are the options now >> > present >> > >> in the list of engine versions along with the games which utilize >> them: >> > >> >> > >> Source Engine 2006 >> > >> Half-Life 2 >> > >> Counter-Strike: Source >> > >> Half-Life 2: Deathmatch >> > >> Half-Life 2: Episode 1 >> > >> >> > >> Source Engine 2007 >> > >> Half-Life 2: Episode 1 >> > >> >> > >> Source Engine 2009 >> > >> Day of Defeat:Source >> > >> Portal >> > >> Team Fortress 2 >> > >> >> > >> Please note that you may need to re-create the game configurations for >> > >> total conversion mods that were built using 'Source Engine 2007'. >> Simply >> > run >> > >> the 'Edit Game Configurations' utility to do this. >> > >> >> > >> Valve games should show up under the appropriate engine version. If >> they >> > do >> > >> not correspond to the list given above then you can either manually >> edit >> > the >> > >> configurations or run the [I]Reset Game Configurations[/I] utility. >> > >> >> > >> =SDK Tools= >> > >> >> > >> There are now tools supporting three versions of Source in the SDK >> > >> distribution. If you are creating content for a game or total >> conversion >> > >> based on 'Source Engine 2007' you may need to run some of the >> > command-line >> > >> tools now located at: >> > >> >> > >> sourcesdk\bin\source2007\bin >> > >> >> > >> The command-line tools needed for 'Source Engine 2006' and 'Source >> > Engine >> > >> 2009' are still located at: >> > >> >> > >> sourcesdk\bin\ep1\bin >> > >> and >> > >> sourcesdk\bin\orangebox\bin >> > >> >> > >> >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list archives, >> > >> please visit: >> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> >> > >> >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > >> > > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > ~Ryan ( skidz ) > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

