I find it ammusing that you follow the trend and use a more complicated vocabulary as well which will probably leave the op quite confused when he runs this through google translate.
On 24 July 2010 22:57, Matt Hoffman <lord.matt.hoff...@gmail.com> wrote: > I like how you point out the fact that english may not be his primary > language, and then proceed to use a higher level lexicon that would require > a lot of word lookups to fully understand. > > On Sat, Jul 24, 2010 at 2:53 PM, Katrina Payne <fullmetalhar...@nimhlabs.com >> wrote: > >> In the very unlikely occurrence that the OP is not a troll--but from the >> looks >> of things, not speaking english as a first language. (Is there really a >> "nonexistant/zero/undefined hotmail" for Spanish people? I mean--his >> provider's >> signature seems odd.) >> >> Well, first let us understand: >> Visual Studio is not a language. It is a concept known as an Integrated >> Development Environment. >> >> Typically Visual Studio could be used to work on stuff in any language. >> Heck if >> Microsoft released and Intercal Visual Studios--you could do stuff in >> Visual >> Studios in Intercal if need be (Though, that is more stuff the more >> masochistic >> people in Linux communities do when they want to joke around and amuse >> themselves--the Visual Studio equivalent would probably use the drastically >> less masochistic COBOL). >> >> Now, in the IDE of your choice, in this case Visual Studio, you can >> typically >> make use of any language that is compatible with C++ based DLLs and header >> files. For simplicity purposes I am going to suggest just sticking with C++ >> for >> now. >> >> Next, we can move on: >> >> You were seemingly purportedly vague in what your error was. >> >> Perhaps if you can post what the first few lines of errors was that Visual >> Studio is coming up to, when you try to build it. >> >> Or, if it successfully builds--what is the first few lines of errors of >> errors >> when you run it. >> >> It may possibly be a linking error. As while you may have the library on >> your >> computer--you still need to tell the program to link against it. Typically >> this is done in the linking stage of compilation. >> >> Hope your issues get solved soon. >> >> Be if legit programming issues, or the ensuing lulz from trolling a mailing >> list (whatever the case may be). >> >> ~Katrina >> >> On Saturday, July 24, 2010 12:26:07 pm Dexter wrote: >> > I will plase halp him I guess. >> > >> > http://metamod.sourceforge.net/files/sdk/hl_sdk_v23_source.exe >> > >> > Compile it wid da visul C++ compiler, try converting to visual C++ >> > 2005 express edition >> > >> > Maybe an expert troll >> > >> > On Sat, Jul 24, 2010 at 10:26 AM, Simon Rapilly <simonrapi...@gmail.com> >> wrote: >> > > Nope I don't think he is >> > > >> > > 2010/7/24 AnAkIn . <anakin...@gmail.com> >> > > >> > >> Are you kidding? >> > >> >> > >> 2010/7/24 joel olgado <hl_...@hotmail.com> >> > >> >> > >> > >> > >> > a question im creating a mod for HALF-LIFE called Sector B-12 >> > >> > >> > >> > and I want to work in non steam hl version , and the hl won version >> . >> > >> > I need to create a new hl.dll ? I do not know what to >> > >> > do? >> > >> > i install a WON HL MOD (normal mod with the HL original dll) in NON >> STEAM >> > >> > HL and does not work and i saw several mods with compatibility with >> non >> > >> > steam and WON... >> > >> > and a ultimate question : >> > >> > >> > >> > and that language use hl non steam >> > >> > >> > >> > VISUAL C++ or visual situdio 2008 (or other) >> > >> > Thanks >> > >> > >> > >> > >> > >> > help me plase!!!! >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > _________________________________________________________________ >> > >> > Pronto descubrirás un nuevo Hotmail. Nos estamos reinventando. >> Preparate >> > >> > para lo que se viene. >> > >> > http://www.nuevohotmail.com >> > >> > _______________________________________________ >> > >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> > >> > please visit: >> > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> > >> > >> > >> >> > >> >> > >> -- >> > >> Best regards, >> > >> AnAkIn, >> > >> ------------- >> > >> ESL EU TF2 Admin >> > >> http://www.esl.eu/eu/tf2 >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list archives, >> > >> please visit: >> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> >> > >> >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > >> > > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders