I find it ammusing that you follow the trend and use a more
complicated vocabulary as well which will probably leave the op quite
confused when he runs this through google translate.

On 24 July 2010 22:57, Matt Hoffman <lord.matt.hoff...@gmail.com> wrote:
> I like how you point out the fact that english may not be his primary
> language, and then proceed to use a higher level lexicon that would require
> a lot of word lookups to fully understand.
>
> On Sat, Jul 24, 2010 at 2:53 PM, Katrina Payne <fullmetalhar...@nimhlabs.com
>> wrote:
>
>> In the very unlikely occurrence that the OP is not a troll--but from the
>> looks
>> of things, not speaking english as a first language. (Is there really a
>> "nonexistant/zero/undefined hotmail" for Spanish people? I mean--his
>> provider's
>> signature seems odd.)
>>
>> Well, first let us understand:
>> Visual Studio is not a language. It is a concept known as an Integrated
>> Development Environment.
>>
>> Typically Visual Studio could be used to work on stuff in any language.
>> Heck if
>> Microsoft released and Intercal Visual Studios--you could do stuff in
>> Visual
>> Studios in Intercal if need be (Though, that is more stuff the more
>> masochistic
>> people in Linux communities do when they want to joke around and amuse
>> themselves--the Visual Studio equivalent would probably use the drastically
>> less masochistic COBOL).
>>
>> Now, in the IDE of your choice, in this case Visual Studio, you can
>> typically
>> make use of any language that is compatible with C++ based DLLs and header
>> files. For simplicity purposes I am going to suggest just sticking with C++
>> for
>> now.
>>
>> Next, we can move on:
>>
>> You were seemingly purportedly vague in what your error was.
>>
>> Perhaps if you can post what the first few lines of errors was that Visual
>> Studio is coming up to, when you try to build it.
>>
>> Or, if it successfully builds--what is the first few lines of errors of
>> errors
>> when you run it.
>>
>> It may possibly be a linking error. As while you may have the library on
>> your
>> computer--you still need to tell the program to link against it. Typically
>> this is done in the linking stage of compilation.
>>
>> Hope your issues get solved soon.
>>
>> Be if legit programming issues, or the ensuing lulz from trolling a mailing
>> list (whatever the case may be).
>>
>> ~Katrina
>>
>> On Saturday, July 24, 2010 12:26:07 pm Dexter wrote:
>> > I will plase halp him I guess.
>> >
>> > http://metamod.sourceforge.net/files/sdk/hl_sdk_v23_source.exe
>> >
>> > Compile it wid da visul C++ compiler, try converting to visual C++
>> > 2005 express edition
>> >
>> >  Maybe an expert troll
>> >
>> > On Sat, Jul 24, 2010 at 10:26 AM, Simon Rapilly <simonrapi...@gmail.com>
>> wrote:
>> > > Nope I don't think he is
>> > >
>> > > 2010/7/24 AnAkIn . <anakin...@gmail.com>
>> > >
>> > >> Are you kidding?
>> > >>
>> > >> 2010/7/24 joel olgado <hl_...@hotmail.com>
>> > >>
>> > >> >
>> > >> > a question im creating a mod for HALF-LIFE called Sector B-12
>> > >> >
>> > >> > and I want to work in non steam hl version , and the hl won version
>> .
>> > >> > I need to create a new hl.dll ? I do not know what to
>> > >> > do?
>> > >> > i install a WON HL MOD (normal mod with the HL original dll) in NON
>> STEAM
>> > >> > HL  and does not work and i saw several mods with compatibility with
>> non
>> > >> > steam and WON...
>> > >> > and a ultimate question :
>> > >> >
>> > >> > and that language use hl non steam
>> > >> >
>> > >> > VISUAL C++  or visual situdio 2008  (or other)
>> > >> > Thanks
>> > >> >
>> > >> >
>> > >> > help me plase!!!!
>> > >> >
>> > >> >
>> > >> >
>> > >> >
>> > >> > _________________________________________________________________
>> > >> > Pronto descubrirás un nuevo Hotmail. Nos estamos reinventando.
>> Preparate
>> > >> > para lo que se viene.
>> > >> > http://www.nuevohotmail.com
>> > >> > _______________________________________________
>> > >> > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > >> > please visit:
>> > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >> >
>> > >> >
>> > >>
>> > >>
>> > >> --
>> > >> Best regards,
>> > >> AnAkIn,
>> > >> -------------
>> > >> ESL EU TF2 Admin
>> > >> http://www.esl.eu/eu/tf2
>> > >> _______________________________________________
>> > >> To unsubscribe, edit your list preferences, or view the list archives,
>> > >> please visit:
>> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >>
>> > >>
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >
>> > >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>>
>> _______________________________________________
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>> please visit:
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>>
>>
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> visit:
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>
>

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