Katrina,
Pro-tip, you're still doing it.. and it doesn't have to do with Spanish :D


On Mon, Jul 26, 2010 at 3:23 PM, Katrina Payne
<fullmetalhar...@nimhlabs.com> wrote:
> On Monday, July 26, 2010 03:01:05 pm Rodrigo 'r2d2rigo' Diaz wrote:
>> Katryna, I find amusing how you always talk about crap you don't have a clue
>> about, and rant for 20-30 lines. The signature said "Nuevo Hotmail", and
>> it's a campaign for the new MSN Live! features being deployed.
>
> Look, I made a mistranslation for Neuvo for a word that sounds similar to the
> English nova. Which the Spanish word that pronounces similar to the English
> nova has the translation I did.
>
> Also, to be fair, I really have no idea why any website would need a new web
> domain just to advertise new features. Or if it is local, why they are still
> using ".com".
>
> So, I saw this site, and generally just assumed it was a phishing site--or
> some form of knock off.
>
> I will assume that this is another bad habit I have attributed from my days on
> the web (this stuff appeared a lot more often in the late nineties, and early
> 00s).
>
> There are a few of these that I need to adjust as they are no longer helpful--
> and only hurt me.
>
>> Yes, he looks Spanish/South American. Yes, he doesn't have a clue about
>> English. Yes, he doesn't have a clue about programming. Just another kiddie
>> with the "OMG i want to maek t3h Kaunter Straiekk!!11oneoneon1!1eleelven!!1"
>> idea.
>
> Yes, I understand that this likely is a "OMG! I got teh roxxers ideas!"
>
> And yes, I understand what that feeling is like.
>
> I also understand what it feels like to learn that you cannot do that.
>
> I also understand the feeling of hitting the books to get to the point where
> you could conceivably do it.
>
> There is just one requirement. Somebody to be patient with this crap. Every
> programmer tends to have cycle that we all have gone through to get to our
> current spot.
>
> The main reason we tend to hate these people is we feel embarrassed for when
> we were that stupid.
>
> Everybody here has done this stuff at one time or another. It is essentially a
> form of being a toddler in the world of game design. Whether we did this at
> the age of five, or at the age of sixteen (oh dear sweet merciless Eris, was I
> bad for this when I was sixteen), or into your mid twenties--some people are
> in this stage in their fourties and fifties.
>
> Now, you can generally frown, and dislike that the toddler is there--due to
> your own embarrassment from the days where we all did the same thing.
>
> Which I think reeks of immaturity, BTW.
>
> Or you can change these toddlers' diapers.
>
> One reek or the other people. I have chosen mine--and it is one that a few
> tend to have issues agreeing. I can understand this.
>
> Yes, I know I am wrong (oh damn--have I been wrong lots)... the thing is... we
> are all just fvcking this up as we go along. Especially the successful people.
>
> ~Katrina
>
>> Nothing to see here, citizens. Move along.
>>
>>
>> 2010/7/26 Katrina Payne <fullmetalhar...@nimhlabs.com>
>>
>> > Well the signature appeared to be for "Neuvo Hotmail". That is
>> > neuvohotmail.com .
>> >
>> > Which does not strike me as any name any spanish hotmail service would
> ever
>> > think to use. Neuvo translates roughly to "no go", "nonexistant",
>> > "nothing",
>> > "nada", "not there".
>> >
>> > Yeah, and I will give you on the LAN version being the only current real
>> > reason. I said a few times that I considered the other reasons to be
>> > entirely
>> > fictional at the current time.
>> >
>> > Even to the point of the ridiculous comparison to C'thulhu and Activision
>> > as
>> > the only reason that the others could work.
>> >
>> > Though, I am very leery of believing most of the countries said to be high
>> > in
>> > piracy really are.
>> >
>> > As well, Canada is currently in that list of countries with large amounts
>> > of
>> > software piracy. Which really makes sense as well some companies are
> trying
>> > to
>> > push we get treated, for shipping and what not, much like how the USA
>> > treats
>> > trade with China, Russia and Cuba--it is there, but frowned upon.
>> >
>> > However, I dunno--if he really was a Latin Pirate, using a Spanish Hotmail
>> > that for some reason was locally called "not there hotmail", I doubt he
>> > would
>> > ask the official list for a way to help.
>> >
>> > I dunno--and again... the lack of confirmation of the OP makes this just
>> > seem
>> > like an even more ridiculous troll.
>> >
>> > However, not going to take the chance it is not, and help him, if he
>> > requires
>> > it.
>> >
>> > Oh and defend my own pride--or something silly like that. Or at least
>> > explain
>> > why I am thinking silly stuff.
>> >
>> > ~Katrina
>> >
>> > On Sunday, July 25, 2010 09:17:23 pm ZuM wrote:
>> > > Well about the situation you said the lan party is the only reason i
>> > believe
>> > > someone would use the Won version :P
>> > > Or to pirate the game, because if you look you can find several pirate
>> > > servers, specially in countries with a very high level of piracy like
>> > Brasil
>> > >
>> > > Also Katrina you mentioned about hotmail, the service is localized and
>> > > available in a lot of countries, like Argentina, Spain, etc... but the
>> > > adress is always .com only, just like in Gmail, and that signature is
> the
>> > > localized version for some country :P
>> > >
>> > > 2010/7/25 Katrina Payne <fullmetalhar...@nimhlabs.com>
>> > >
>> > > > Well, in my situation, I do not have a computer that could comfortably
>> > run
>> > > > either OS Steam is released for. If I could afford it, I would get an
>> > Apple
>> > > > computer and get the games on that system.
>> > > >
>> > > > I really do not understand windows enough to really run it. As well--
> it
>> > is
>> > > > a
>> > > > different paradigm of sorts, and I have long since learned that it is
>> > not a
>> > > > bad
>> > > > OS, I just really have no clue how to get it to function.
>> > > >
>> > > > However, in the two situations presented here, I win the lottery and
>> > start
>> > > > buying Apple products or Steam is released on Linux, I would pay for
>> > games
>> > > > that I enjoy. Even if they are not on sale.
>> > > >
>> > > > Though, the really odd thing is: Valve seems wary of releasing on
> Linux
>> > due
>> > > > to
>> > > > one of the reasons of "people on Linux want stuff for free". Though
>> > most
>> > > > Linux
>> > > > users are more anal than me, about paying for stuff.
>> > > >
>> > > > Then on Windows when I cannot afford a piece of software, I get a nice
>> > loud
>> > > > choir chorus of, "just get it cracked"
>> > > >
>> > > > Meh--I dunno.
>> > > >
>> > > > There are reasons to have a nonSteam Half Life Mod. Most of them are
>> > > > hypothetical, and are not looking like they will happen in the near
>> > future.
>> > > > Then we have the one that people at LAN parties, or run their systems
>> > > > standalone every now and again tend to complain about: if they cannot
>> > get
>> > > > outside their immediate network, the game no longer functions.
>> > > >
>> > > > So, while I can understand the OP's rationale for wanting a nonSteam
>> > > > Halflife
>> > > > Mod if it follows a very legal sense. I am still aware that there is
>> > more
>> > > > reason to doubt that the OP has considered these reasons than there is
>> > to
>> > > > think he is using them.
>> > > >
>> > > > The thing is: this is looking more and more like a troll post, without
>> > any
>> > > > further update from the OP.
>> > > >
>> > > > And well, considering we have had a few recent posts that were along
>> > the
>> > > > lines
>> > > > of "testing" and that Gmail invite (thank goodness! Those are so rare
>> > and
>> > > > hollowed~!)... I am starting to think that this may have been a troll.
>> > > >
>> > > > Which has largely resulted in me, and a few others, preaching to the
>> > choir
>> > > > about various subject matters present.
>> > > >
>> > > > Meh, usually it is at this point the OP comes in, to try to confirm
>> > that
>> > > > this
>> > > > was not a troll post, or something.
>> > > >
>> > > > ~Katrina
>> > > >
>> > > > On Sunday, July 25, 2010 05:23:03 pm Harry Jeffery wrote:
>> > > > > I pay for things that are fairly priced. That means all valve games,
>> > > > > indie games and games that are on sale in steam.
>> > > > >
>> > > > > On 26 July 2010 00:14, Katrina Payne <fullmetalhar...@nimhlabs.com>
>> > > > wrote:
>> > > > > > Yeah--I really do not agree with software piracy. I tend to be
> very
>> > > > anal
>> > > > > > myself with any agreements and contracts are signed. People who
>> > have
>> > > > credit
>> > > > > > due get it and all.
>> > > > > >
>> > > > > > This was why I listed a few hypothetical situations where a
> cracked
>> > > > game
>> > > > may
>> > > > > > be needed to work without it being for the wrong reasons--and one
>> > that
>> > > > has
>> > > > > > appeared a few times (the LAN one).
>> > > > > >
>> > > > > > Though, the only way most of those would work, is if Activision
>> > bought
>> > > > Valve--
>> > > > > > or some other similar occurrence that best fits in a pulp horror
>> > > > novelette
>> > > > than
>> > > > > > this mailing list.
>> > > > > >
>> > > > > > And like I said: even if he did get to a point where he could
> start
>> > > > work... it
>> > > > > > would never get in any real direction. Would not work quite as
>> > > > effectively
>> > > > and
>> > > > > > be a lot harder to arrange than if he just simply did one that
>> > could
>> > > > (for
>> > > > the
>> > > > > > current moment) do stuff with the Steam Halflife.
>> > > > > >
>> > > > > > Oh and seeing as how I am looking to join the Pirate Party of
>> > Canada,
>> > > > it
>> > > > would
>> > > > > > be best to note, that I, and most other people involved, frown on
>> > > > people
>> > > > > > going, "Pirates?! OMG! FREE CRAP!"
>> > > > > >
>> > > > > > No, I tend to spend more on movies, music and games than most
>> > people
>> > > > who
>> > > > do
>> > > > > > not follow these ideas. If anything, since looking into Piracy, I
>> > tend
>> > > > to
>> > > > be
>> > > > > > MORE anal about making certain developers, artists and the people
>> > > > responsible
>> > > > > > for their works gets what they are owed.
>> > > > > >
>> > > > > > I just do not like really invasive copy protection schemes and the
>> > > > unnecessary
>> > > > > > control of the exchange of cultural and information.
>> > > > > >
>> > > > > > I however think that the people who worked hard on this stuff
>> > should
>> > > > get
>> > > > paid
>> > > > > > for it, and should be able to eat, have shelter and all that other
>> > fine
>> > > > stuff
>> > > > > > that paying them is suppose to give them.
>> > > > > >
>> > > > > > And I am not alone in my views of how this stuff works.
>> > > > > >
>> > > > > > ~Katrina
>> > > > > >
>> > > > > > On Sunday, July 25, 2010 04:47:17 pm Jonathan Murphy wrote:
>> > > > > >> Cracked versions of Half-Life/Source games used to (are still?)
> be
>> > > > > >> called Non-Steam distributions because you didn't need to have
>> > Steam
>> > > > > >> installed to play them, they instead were distributed with hacked
>> > > > > >> binaries that tricked the game into thinking it was being
> launched
>> > > > > >> with Steam.
>> > > > > >>
>> > > > > >> The only limitation to making a mod that works with Non-Steam
>> > distros
>> > > > > >> would be having the correct version of the source to build your
>> > > > hl.dll/
>> > > > > >> server.dll. Which might be fairly difficult to find.
>> > > > > >>
>> > > > > >> And as encouragement of piracy is not condoned on this list I'd
>> > > > > >> imagine you won't find a lot of help here anyway.
>> > > > > >>
>> > > > > >>
>> > > > > >>
>> > > > > >> On 25/07/2010, at 1:16 PM, Katrina Payne
>> > > > > >> <fullmetalhar...@nimhlabs.com> wrote:
>> > > > > >>
>> > > > > >> > On Saturday, July 24, 2010 04:44:19 pm Jonas 'Sortie' Termansen
>> > > > wrote:
>> > > > > >> >>
>> > > > > >> >>> I find it ammusing that you follow the trend and use a more
>> > > > > >> >>> complicated vocabulary as well which will probably leave the
>> > op
>> > > > > >> >>> quite
>> > > > > >> >>> confused when he runs this through google translate.
>> > > > > >> >>>
>> > > > > >> >>>
>> > > > > >> >>
>> > > > > >> >> #ifdef __INTELLIGENCE__
>> > > > > >> >>
>> > > > > >> >> I just wrap my posts in ifdefs if I don't want some people to
>> > read
>> > > > > >> >> them.
>> > > > > >> >> And when I don't want anybody to read them at all, I encode
>> > them
>> > in
>> > > > > >> >> EBCDIC.
>> > > > > >> >>
>> > > > > >> >> #endif
>> > > > > >> >>
>> > > > > >> >> I don't think this guy even has a codebase, at least that's
> how
>> > I
>> > > > > >> >> understand his post, that he is looking for a Non-Steam
>> > Half-Life
>> > > > > >> >> SDK.
>> > > > > >> >> He sounds like he is able to make Steam-based Half-Life mods
>> > and
>> > > > has
>> > > > > >> >> found some Non-Steam mods, and that he is now confused how to
>> > do
>> > > > it.
>> > > > > >> >> Though, this HL.dll thing sounds weird to me. Do we have the
>> > source
>> > > > > >> >> code
>> > > > > >> >> for that?
>> > > > > >> >>
>> > > > > >> >> _______________________________________________
>> > > > > >> >> To unsubscribe, edit your list preferences, or view the list
>> > > > > >> >> archives,
>> > > > > >> > please visit:
>> > > > > >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > > > > >> >>
>> > > > > >> >>
>> > > > > >> >
>> > > > > >> > #ifdef __INTELLIGENCE__
>> > > > > >> >
>> > > > > >> > extern "Geek Humour" {
>> > > > > >> >
>> > > > > >> > Well you can always encode them in preISO ASCII-7. Maybe also
>> > have
>> > > > > >> > them
>> > > > > >> > translated to 1337 speak based Aremaic, with a few items
>> > demostrated
>> > > > > >> > only via
>> > > > > >> > Perl 4 base Jephs (that is, "pretty" code, sometimes ASCII Art
>> > that
>> > > > > >> > essentially does nothing when ran), then encrypted using
>> > Megatoyko's
>> > > > > >> > update
>> > > > > >> > schedule for your key.
>> > > > > >> >
>> > > > > >> > };
>> > > > > >> >
>> > > > > >> > #endif
>> > > > > >> >
>> > > > > >> > To be fair. Half Life DOES kind of predate Steam. He may have
>> > found
>> > > > > >> > a few
>> > > > > >> > items and elements that were done with Half Life prior to
>> > Steam's
>> > > > > >> > creation.
>> > > > > >> >
>> > > > > >> > This means he does not have to worry about quite as strict of a
>> > copy
>> > > > > >> > protection scheme. Which has been one of Steam's biggest
>> > complaints.
>> > > > > >> > Mostly
>> > > > > >> > for games, that lock out, if they cannot talk with a Steam
>> > server
>> > to
>> > > > > >> > confirm
>> > > > > >> > they are okay for it. Which does kind of suck, if you are not
>> > able
>> > > > > >> > to talk to
>> > > > > >> > Steam on the current computer you are on. Be it for Valve going
>> > > > > >> > under, or
>> > > > > >> > Valve shutting down Steam--but not continuing certain loved
>> > games
>> > > > > >> > that used
>> > > > > >> > this copy protection scheme or you are doing a LAN party of
>> > sorts.
>> > > > > >> >
>> > > > > >> > Though a con is that he would also be using an excessively OLD
>> > code
>> > > > > >> > base.
>> > > > > >> >
>> > > > > >> > We also have a few people that mentioned in the hlds_linux
>> > mailing
>> > > > > >> > list about
>> > > > > >> > a project to make a Source Workalike that can get mods that do
>> > not
>> > > > > >> > use Valve
>> > > > > >> > properties in them (such as models, gadgets and what not) to
>> > work
>> > > > > >> > without Half
>> > > > > >> > Life 2.
>> > > > > >> >
>> > > > > >> > Though my understanding was that the Source Workalike to run
>> > Mods
>> > > > > >> > that do not
>> > > > > >> > contain Valve IP in them (that is, taking models and what not
>> > from
>> > > > > >> > Half Life
>> > > > > >> > 1, Half Life 2, Half Life Episodes, TF, TFC, CS, CS:S, Blue
>> > Shift.,
>> > > > > >> > etc.,
>> > > > > >> > etc., etc) was only still, at the very most in an Alpha state,
>> > if
>> > at
>> > > > > >> > that
>> > > > > >> > stage of things.
>> > > > > >> >
>> > > > > >> > So--there could be a few things that he COULD be trying to have
>> > a
>> > > > > >> > nonSteam
>> > > > > >> > Half Life Mod run...
>> > > > > >> >
>> > > > > >> > Just chances are, if he can get them to run--he could not get
>> > them
>> > > > > >> > to run well
>> > > > > >> > in any way.
>> > > > > >> >
>> > > > > >> > ~Katrina
>> > > > > >> >
>
> _______________________________________________
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