Maybe you could check the value of enginefuncs_t.GetPlayerAuthId on each
player (I'm not sure what a non-Steam player's SteamID  is though, but I
think it may be PENDING).

On 30 October 2010 04:34, Krzysztof Krysztofiak <sezam...@gmail.com> wrote:

> On Fri, Oct 29, 2010 at 6:36 PM, Sam <samuelga...@gmail.com> wrote:
>
> > Hello there,
> >
> > Goldsrc is pretty much discontinued for modders, And valve itself said in
> > the Steamworks page that it wasn't made for modders, but for commercial
> > developers (Even thought some mods have a Steamworks license), And even
> if
> > GoldSource was still supported, I doubt you would get a license since
> your
> > game is a clone of a commercial Source Powered game (Garry's Mod), You
> > could
> > try to make your own copy protection method to check if Steam is running
> > for
> > your mod, Try Opensteamworks.
> >
> > - Sam
> >
> > On Fri, Oct 29, 2010 at 1:39 PM, Krzysztof Krysztofiak
> > <sezam...@gmail.com>wrote:
> >
> > > Dear HLCoders community.
> > >
> > > Before protocol 48 update i saw Counter Strike Steamworks, before i saw
> > > that
> > > i thought that there`s no way to get steamworks on GoldSource. So i
> said
> > > ok,
> > > counter-strike is big project and got extra support. We`re also making
> > > project, some of you may know that I`m developer of *Go-Mod for
> > > GoldSource*.
> > > It is a clone of *Garry`s Mod for GoldSource* engine. We`ve did a lot
> and
> > > half of community just* killing* our mod by playing it on *NON-STEAM*
> > > Half-Life.
> > > I hate when someone *do not respect our work*, non-steam should be
> > *burned
> > > and buried 50 meters under the ground*. So i was wondering, is there
> any
> > > possible way to get *Steamworks* for our GoldSource mod ? What we have
> to
> > > do
> > > then ? Because i sent an email to steamworks, and from 3 months i can`t
> > see
> > > any response to my question, they can answer my email even if it is not
> > > possible.
> > >
> > > Sorry for bad English if it is so bad, it isn`t my native language.
> > >
> > > --
> > > Greetings,
> > > Krzysztof Krysztofiak
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> Ok, i tried steamworks. Not easy but ok. The developer of OSW said that CEG
> is nice option if i want prevent non-steam users to play go-mod. Can you
> tell me something about it ?
>
> --
> Greetings,
> Krzysztof Krysztofiak
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to