Another thing I've noticed seems to be that even directly forcing the values in "GetPrintName()" and the other similar functions does not work. Is there some specific thing going on in CBaseCombatWeapon preventing those functions from being overridden in derived classes? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
- [hlcoders] Weapon script overrides Nova Silisko
- Re: [hlcoders] Weapon script overrides Saul Rennison
- Re: [hlcoders] Weapon script overrides Nova Silisko
- Re: [hlcoders] Weapon script overrides Nova Silisko
- Re: [hlcoders] Weapon script overrides Nova Silisko
- Re: [hlcoders] Weapon script overrides Saul Rennison
- Re: [hlcoders] Weapon script overrides Nova Silisko
- Re: [hlcoders] Weapon script overr... Nova Silisko
- Re: [hlcoders] Weapon script overr... Nova Silisko
- Re: [hlcoders] Weapon script o... Nova Silisko