Well, I'm having some more issues. I have a simple temporary solution of using a placeholder model with different skins to represent different items - it works fine, but the weapon selection is broken.
I overrode the filter for not picking up weapons you already have with an exception for weapon_item, which also works. The problem being the actual weapon selection as stated earlier, I can select one, then the other, but after that I can't switch back again. I've been rooting around in the weapon_selection.cpp file and hud_weaponselection.cpp file and haven't been able to find much that works. I'd hope it will be a lot easier than getting the weapon_item working in the first place... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

