I know you've already resolved this bit, but for future reference TF2 is Source 2009.
On Fri, Jan 7, 2011 at 8:46 PM, Marvin Kilp <marvink...@yahoo.de> wrote: > Its the Source SDK available on steam, based on Source SDK Base 2007. > I already set up a server using HLDSUpdateTool. Did not work with the > update command -update tf (tf for Team Fortress 2, thought this uses source > 2007) -> Same Error > > How can I tell HLDSUpdateTool only to get the source 2007 binaries? > > Which version of the SDK? Also don't use the dedicated server available on > Steam, you need to use HLDSUpdateTool to get the source 2007 server binaries > and launch it from that providing you're using Source 2007 > > > On Fri, Jan 7, 2011 at 1:11 PM, Marvin Kilp <marvink...@yahoo.de> wrote: > >> Is it possible to run a dedicated server with a mod created with the >> source SDK? >> If i try to run a server i get a DLLInit error. (see >> http://www.abload.de/img/error2fn26.png) >> >> I already posted at the forum, but we were'nt able to manage to get it >> working. >> >> Can you help me? >> >> Thanks in advance :) >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > > -- > - Stephen Swires > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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