So I implemented the duck jump fix found on the developer wiki, however when
I'm in third person mode I can see that my head will not hit the ceiling
when I jump unless I am ducked. I assume this is an error on my part and
it's some collision or bounding box problem (it also doesn't show me ducking
while in first person, although I am). I'm wondering what I should do or at
the very least where I should be looking to try and correct this.

Thanks.
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