Ah sorry, I read your message on my phone and missed that part.
I'm not that up to speed on LUA but I think the HL2 Sandbox had some sort of LUA Filesystem binding. Maybe you can find something in that? http://www.half-life2sandbox.com/wiki/List_of_libraries_in_Half-Life_2:_Sandbox - Jed On 4 April 2012 10:47, Melissa Zak <[email protected]> wrote: > Thanks Jed, > Only problem: is IFileSystem used through game code? > > - If you read though my message I can't use any > > Can it be referenced and used through a .nut or .lua file? > > > Thanks, > Melissa Z. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

