sv_lan is set correctly and a heartbeat is sent as well, so that cannot cause the issue.
Von: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Alfred Reynolds Gesendet: Donnerstag, 12. September 2013 19:37 An: 'Discussion of Half-Life Programming' Betreff: Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers Make sure sv_lan is set to "0", it is set to "1" by default (and design) when running a listen server. From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Jan Hartung Sent: Thursday, September 12, 2013 9:41 AM To: 'Discussion of Half-Life Programming' Subject: Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers This thread got kinda messy so I gotta bump this again: any idea on what code must be run to have the listen servers register with the master servers? Apart from the removed HL2 DLL and HL2MP DLL folders I checked all files we removed from our project, but there's nothing that looks like it's responsible for registering the server. Besides, dedicated servers with the same DLLs register just fine. Jan Von: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Jan Hartung Gesendet: Dienstag, 10. September 2013 19:18 An: 'Discussion of Half-Life Programming' Betreff: Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers I have to bring the listen servers up again. Can't put my finger on what's causing our mod's listen servers not to appear in the server browsers. The folders HL2 DLL and HL2MP DLL are not part of our project and the other files we removed do not contain any code which looks like it's talking to the master servers. Actually, I cannot find any code that does. Maybe Joe has a hint on what code the listen server runs/must run to register with the master servers? Jan Von: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Jan Hartung Gesendet: Sonntag, 8. September 2013 20:51 An: 'Discussion of Half-Life Programming' Betreff: Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers When I use the sample mod files and compile the sample project, the listen server shows up on both tabs - no matter if sv_lan is set to 1 or 0. That means, something must be wrong/missing in our code which prevents our listen servers from showing up in the server browser. I'll get that sorted and let you know once I find out what's causing the issue - might be useful to other modders. That means, once all the betas are out of the beta status all issues are fixed. Thanks to everyone involved with the fixes. Jan Von: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Neico Gesendet: Samstag, 7. September 2013 22:21 An: hlcoders@list.valvesoftware.com Betreff: Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers Well my Listen Server shows up on Internet and LAN tab just fine. And I believe that those lines never showed up on listen servers, even on older engines, as the validation has been done already trough the steam client when starting the mod. It looks like it that you're doing something wrong there, have you tried to compile the binaries from an unchanged code base at https://github.com/ValveSoftware/source-sdk-2013? if it shows up with those binaries then you most likely have some faulty code in the other code base... Kind Regards, Neico On 07.09.2013 20:44 GMT+2, Jan Hartung wrote: First, the internet tab still shows mod servers, additionally the beta update which enables Source 2013 MP servers to show up on the Steam server browser seems to be online already. At least I was able to see my dedicated server on it just now. Regarding the listen server: sv_lan ist set to 0 when I run the listen server, the game is run directly from Steam and is placed in the sourcemods folder. The biggest difference between the dedicated and listen server is, that my dedicated server prints these lines once it's up: Connection to Steam servers successful. Public IP is <ip_address>. Assigned anonymous gameserver Steam ID [<id>]. VAC secure mode is activated. I don't see these lines ever for the listen server. Jan Von: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Joe Ludwig Gesendet: Samstag, 7. September 2013 01:14 An: 'Discussion of Half-Life Programming' Betreff: Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers Can you confirm that the Internet tab is still showing your mod server? We made some config changes today that may have broken it but should have fixed it again. What is sv_lan set to when you're running your listen server? They are definitely showing up in both the internet and LAN tabs for me with "sv_lan 0". Have you copied your mod into the <steaminstall>/steamapps/sourcemods folder? Mods don't show up unless they're "installed" in Steam. (i.e. you can't just run the mod by specifying some absolute path for -game on the command line and have it show up in the server browser.) From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Jan Hartung Sent: Thursday, September 05, 2013 11:51 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers Sorry for the confusion here. The dedicated server is working just fine (the upcoming beta that is) and also shows up on the Internet tab of the in-game server browser. The only thing not working is the listen server, as they don't show up on any tab in any of the server browsers for me. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
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