Also as a heads up default player model selector that is carried over from
hl2dm is broken (returns the string model rather then the model file path).
So be sure to hide that part via the .res file
On Jun 9, 2014 4:13 PM, "Joe Ludwig" <j...@valvesoftware.com> wrote:

>  This options panel will appear if the game is marked as multiplayer_only
> in gameinfo.txt:
>
>
>
> "GameInfo"
>
> {
>
>                 game                     "HALF-LIFE 2"
>
>                 title                        "HALF-LIFE'"
>
>                 type                       singleplayer_only
>
>
>
> "GameInfo"
>
> {
>
>                 game     "[Staging] Team Fortress 2"
>
>                 type multiplayer_only
>
>                 nomodels 1
>
>                 nohimodel 1
>
>                 nocrosshair 0
>
>
>
> Hope that helps!
>
>
>
>
>
> Joe
>
>
>
> *From:* hlcoders-boun...@list.valvesoftware.com [mailto:
> hlcoders-boun...@list.valvesoftware.com] *On Behalf Of *Jorge Rodriguez
> *Sent:* Monday, June 09, 2014 5:37 AM
> *To:* Discussion of Half-Life Programming
> *Subject:* [hlcoders] Sdk 2013 multiplayer options
>
>
>
> I think it was when we made the switch to 2013 that the multiplayer
> options screen disappeared. We had put a few options in there that we
> wanted players to be able to access, is there any chance of getting it
> back? I guess I could write my own UI but I'd like to avoid that if
> possible.
>
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>
>
>
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