Then go multilayer and add the single player elements back in On Jun 10, 2014 1:05 AM, "Tony "omega" Sergi" <omegal...@gmail.com> wrote:
> What if you want single player AND multiplayer? > > > > On Tue, Jun 10, 2014 at 6:12 AM, Joe Ludwig <j...@valvesoftware.com> wrote: > >> This options panel will appear if the game is marked as >> multiplayer_only in gameinfo.txt: >> >> >> >> "GameInfo" >> >> { >> >> game "HALF-LIFE 2" >> >> title "HALF-LIFE'" >> >> type singleplayer_only >> >> >> >> "GameInfo" >> >> { >> >> game "[Staging] Team Fortress 2" >> >> type multiplayer_only >> >> nomodels 1 >> >> nohimodel 1 >> >> nocrosshair 0 >> >> >> >> Hope that helps! >> >> >> >> >> >> Joe >> >> >> >> *From:* hlcoders-boun...@list.valvesoftware.com [mailto: >> hlcoders-boun...@list.valvesoftware.com] *On Behalf Of *Jorge Rodriguez >> *Sent:* Monday, June 09, 2014 5:37 AM >> *To:* Discussion of Half-Life Programming >> *Subject:* [hlcoders] Sdk 2013 multiplayer options >> >> >> >> I think it was when we made the switch to 2013 that the multiplayer >> options screen disappeared. We had put a few options in there that we >> wanted players to be able to access, is there any chance of getting it >> back? I guess I could write my own UI but I'd like to avoid that if >> possible. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > > -- > -Tony > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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