Then go multilayer and add the single player elements back in
On Jun 10, 2014 1:05 AM, "Tony "omega" Sergi" <omegal...@gmail.com> wrote:

> What if you want single player AND multiplayer?
>
>
>
> On Tue, Jun 10, 2014 at 6:12 AM, Joe Ludwig <j...@valvesoftware.com> wrote:
>
>>  This options panel will appear if the game is marked as
>> multiplayer_only in gameinfo.txt:
>>
>>
>>
>> "GameInfo"
>>
>> {
>>
>>                 game                     "HALF-LIFE 2"
>>
>>                 title                        "HALF-LIFE'"
>>
>>                 type                       singleplayer_only
>>
>>
>>
>> "GameInfo"
>>
>> {
>>
>>                 game     "[Staging] Team Fortress 2"
>>
>>                 type multiplayer_only
>>
>>                 nomodels 1
>>
>>                 nohimodel 1
>>
>>                 nocrosshair 0
>>
>>
>>
>> Hope that helps!
>>
>>
>>
>>
>>
>> Joe
>>
>>
>>
>> *From:* hlcoders-boun...@list.valvesoftware.com [mailto:
>> hlcoders-boun...@list.valvesoftware.com] *On Behalf Of *Jorge Rodriguez
>> *Sent:* Monday, June 09, 2014 5:37 AM
>> *To:* Discussion of Half-Life Programming
>> *Subject:* [hlcoders] Sdk 2013 multiplayer options
>>
>>
>>
>> I think it was when we made the switch to 2013 that the multiplayer
>> options screen disappeared. We had put a few options in there that we
>> wanted players to be able to access, is there any chance of getting it
>> back? I guess I could write my own UI but I'd like to avoid that if
>> possible.
>>
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>>
>>
>>
>
>
> --
> -Tony
>
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