Yeah - OZ has some great configuration options, but I've had too many stability problems with it. I'm running sevarians to see how stable it will be, but I must admit I like the HLoH fetures better - Severians doesn't have much in the way of stuff you can configure, most of it is hard coded. I might switch over just to see how it works - hmm, maybe admin mod will work with HLoH? It doesn't work with either OZ or Severians.
----- Original Message ----- From: "Kristopher Volter" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, October 01, 2001 1:26 PM Subject: Re: Severians Mod unstable in 4108... > > Yes, I am running Oz and Sunlit's Half-Life of Horrors. > > Hmmm... comparisons. Well, here are the features of both, and the reason I > use HLoH. > > Severian's Mod > ============== > - Identification of other players when aiming at them (name and model). > - Map information, remaining time, and frag limit displayed when you die. > - Gluon guns don't aim properly and leak radiation (killing those who use > them, eventually). > - Full clip (50) on machine gun acquisition. > - Faster shotgun reload and pump time. > - Faster crossbow reload. > - Really bright flashlight (you glow intensely). Cool to die with it on! > - Ability to control the weapons & ammo that players spawn with. > - Invulnerability for one second after spawn (you don't take damage). > - Alternate mode for tripmine: places a "lightning" mine which does 150% > damage. > - Alternate fire for grenades: throws them like MP5 grenades (limited to > once every 5 seconds.) > - Alternate fire for snarks: teleports you to a random spawn location > (limited to once every 5 minutes.) > - Alternate fire for the crowbar: sends a taunt to all players. > - Snarks use the "chumtoad" model, and really scream. > - Spawn mining detected (kills miner rather than spawnee). > > Sunlit's Half-Life of Horrors Mod > ================================= > - Target name appears when you have them in your sights. > - Faster firing Glock, with alt-fire zooming scope for increased accuracy. > - Increased MP5 ammo capacity (full clip of 50 when MP5 picked up). > - Faster firing and reloading shotgun with tighter pellet spread, 12-shell > clip. > - Spawn with Shotgun as default weapon or spawn with > Glock as default weapon, configurable by server cvar. > - Egon (Gauss) Gun doesn't shoot straight and kills user, > or shoots straight, or beam is "sticky" (end of beam > sticks to whatever surface it hits while firing). Set > by server cvar. > - RPG drops contact grenades as it soars through the air, > or fires normally. Set by server cvar. > - Tripmines have two modes, standard and proximity. > - Tripmine beam color is configurable by server cvar. > - Increased Crossbow ammo capacity to 10-bolt clips. > - Hornet gun fires hornets behind user (makes it > useful as an escape weapon). > - Grenades launch contact grenades as secondary attack. > - Wall health chargers give health faster. > - Crowbar-only match mode, configured by server cvar. > - Players can spawn with armor, configured by server cvar. > > So, my reason for using HLoH? I played it first and didn't know that > Severian's existed. :-) I started by hosting a LAN server at work with > HLoH, and it blossomed from there. Personally, I like HLoH better, > although the two are very similar. But Oz beats them all. ;-) > > Digitally yours, > > Ketwyld the Hawk > [EMAIL PROTECTED] > > HL DeathMatch - 64.35.57.141:27015 > HL OZ DM - 64.35.57.169:27015 > HL TeamPlay - 64.35.55.72:27015 > > Quiquid latine dictum sit altum viditur. > Si hoc legere scis, nimis eruditionis habes. > > At 14:49 10/01/2001, you wrote: > > >I thought you were running OZ and Sunlits? How do you like Sunlit compared > >to Severian? > > >