Yeah - OZ has some great configuration options, but I've had too many
stability problems with it. I'm running sevarians to see how stable it will
be, but I must admit I like the HLoH fetures better - Severians doesn't have
much in the way of stuff you can configure, most of it is hard coded. I
might switch over just to see how it works - hmm, maybe admin mod will work
with HLoH? It doesn't work with either OZ or Severians.

----- Original Message -----
From: "Kristopher Volter" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, October 01, 2001 1:26 PM
Subject: Re: Severians Mod unstable in 4108...


>
> Yes, I am running Oz and Sunlit's Half-Life of Horrors.
>
> Hmmm... comparisons.  Well, here are the features of both, and the reason
I
> use HLoH.
>
> Severian's Mod
> ==============
> - Identification of other players when aiming at them (name and model).
> - Map information, remaining time, and frag limit displayed when you die.
> - Gluon guns don't aim properly and leak radiation (killing those who use
> them, eventually).
> - Full clip (50) on machine gun acquisition.
> - Faster shotgun reload and pump time.
> - Faster crossbow reload.
> - Really bright flashlight (you glow intensely). Cool to die with it on!
> - Ability to control the weapons & ammo that players spawn with.
> - Invulnerability for one second after spawn (you don't take damage).
> - Alternate mode for tripmine: places a "lightning" mine which does 150%
> damage.
> - Alternate fire for grenades: throws them like MP5 grenades (limited to
> once every 5 seconds.)
> - Alternate fire for snarks: teleports you to a random spawn location
> (limited to once every 5 minutes.)
> - Alternate fire for the crowbar: sends a taunt to all players.
> - Snarks use the "chumtoad" model, and really scream.
> - Spawn mining detected (kills miner rather than spawnee).
>
> Sunlit's Half-Life of Horrors Mod
> =================================
> - Target name appears when you have them in your sights.
> - Faster firing Glock, with alt-fire zooming scope for increased accuracy.
> - Increased MP5 ammo capacity (full clip of 50 when MP5 picked up).
> - Faster firing and reloading shotgun with tighter pellet spread, 12-shell
> clip.
> - Spawn with Shotgun as default weapon or spawn with
>    Glock as default weapon, configurable by server cvar.
> - Egon (Gauss) Gun doesn't shoot straight and kills user,
>    or shoots straight, or beam is "sticky" (end of beam
>    sticks to whatever surface it hits while firing).  Set
>    by server cvar.
> - RPG drops contact grenades as it soars through the air,
>    or fires normally.  Set by server cvar.
> - Tripmines have two modes, standard and proximity.
> - Tripmine beam color is configurable by server cvar.
> - Increased Crossbow ammo capacity to 10-bolt clips.
> - Hornet gun fires hornets behind user (makes it
>    useful as an escape weapon).
> - Grenades launch contact grenades as secondary attack.
> - Wall health chargers give health faster.
> - Crowbar-only match mode, configured by server cvar.
> - Players can spawn with armor, configured by server cvar.
>
> So, my reason for using HLoH?  I played it first and didn't know that
> Severian's existed. :-)  I started by hosting a LAN server at work with
> HLoH, and it blossomed from there.  Personally, I like HLoH better,
> although the two are very similar.  But Oz beats them all. ;-)
>
> Digitally yours,
>
> Ketwyld the Hawk
> [EMAIL PROTECTED]
>
> HL DeathMatch - 64.35.57.141:27015
> HL OZ DM      - 64.35.57.169:27015
> HL TeamPlay   - 64.35.55.72:27015
>
> Quiquid latine dictum sit altum viditur.
> Si hoc legere scis, nimis eruditionis habes.
>
> At 14:49 10/01/2001, you wrote:
>
> >I thought you were running OZ and Sunlits? How do you like Sunlit
compared
> >to Severian?
>
>
>


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