I couldn't find 2.3.4, the most current on their site is 2.3.2. I've had
weird crashes ever since I've been running OZ. I thought I had it fixed, and
it would do it again. I did trace it to changes in weapons.cfg, but I could
never tell exactly what it was - especially when it would take a day or 2
for the server to crash, it was just too time consuming to change the cfg,
wait 2 days for the crash, etc.....but I'd put on 10 bots and it wouldn't
run 10 minutes. I finally figured that the more bots, the sooner it would
crash. Thanks to Dr. Watson, I tried ot disable the hornet gun, and so far
it's running good.

Yeah, I can't wait for 2.4.2 - :-)


----- Original Message -----
From: "Kristopher Volter" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, October 08, 2001 4:04 PM
Subject: Re: OZ Server crashes - caused by hornet gun?


>
> That's strange.  You are using Oz 2.3.4?  I was running that version of Oz
> with HLDS 4.1.0.7, and there was no problem with the hornets.  It's
> probably due to the client-side weapon effects that happen in HL 1.1.0.8,
> and since the Oz 2.3.4 code was written with the older SDK, it was
probably
> causing a bug with the bots since they don't have a client to relay weapon
> effects to.
>
> Anyway, this should all be fixed in Oz 2.4.2 ;-)
>
> Digitally yours,
>
> Ketwyld the Hawk
> [EMAIL PROTECTED]
>
> HL DeathMatch - 64.35.57.141:27015
> HL OZ DM      - 64.35.57.169:27015
> HL TeamPlay   - 64.35.55.72:27015
>
> Quiquid latine dictum sit altum viditur.
> Si hoc legere scis, nimis eruditionis habes.
>
> At 19:22 10/06/2001, you wrote:
>
> >Yeah - this is way cool - I've been banging my head against the wall
trying
> >to figure out why the damned thing kept crashing. It seemed that all I
had
> >to do was fart in the same room and splatso - down it went. I disabled
the
> >hornets, and I've been running with 5 bots for almost 5 hours. This is a
> >record! To give you an idea about how bad it was, if I put 10 bots in the

> >server, it wouldn't last 5 minutes. With 3, I couldn't get one 30 minute
map
> >run out of it.
>
>
>


Reply via email to